2846 matches found
xtokkaetama 1.0b (RedHat 9.0) - Local Game
xtokkaetama 1.0b RedHat 9.0 - Local Game / xtokkaetama 1.0b local game exploit on Red Hat 9.0 Coded by brahma 31/07/2003 http://www.debian.org/security/2003/dsa-356 / include define RETADDR 0xbfffff11 define DEFAULTBUFFERSIZE 29 define DEFAULTEGGSIZE 512 define NOP 0x90 define BIN...
xtokkaetama 1.0b Local Game Exploit (Red Hat 9.0)
Exploit for linux platform in category local exploits ================================================= xtokkaetama 1.0b Local Game Exploit Red Hat 9.0 ================================================= / xtokkaetama 1.0b local game exploit on Red Hat 9.0 Coded by brahma 31/07/2003...
xtokkaetama 1.0b (RedHat 9.0) - Local Game
/ xtokkaetama 1.0b local game exploit on Red Hat 9.0 Coded by brahma 31/07/2003 http://www.debian.org/security/2003/dsa-356 / include define RETADDR 0xbfffff11 define DEFAULTBUFFERSIZE 29 define DEFAULTEGGSIZE 512 define NOP 0x90 define BIN "/usr/X11R6/bin/xtokkaetama" char shellcode =...
XGalaga 2.0.34 (RedHat 9.0) - Local Game
XGalaga 2.0.34 RedHat 9.0 - Local Game / 0x333xgalaga = XGalaga 2.0.34 local game exploit Red Hat 9.0 tested against xgalaga-2.0.34-1.i386.rpm under Red Hat Linux 9.0 - bug found by Steve Kemp - exploit coded by c0wboy @ 0x333 c 0x333 Outsider Security Labs / www.0x333.org / include include inclu...
XGalaga 2.0.34 local game exploit (Red Hat 9.0)
Exploit for linux platform in category local exploits =============================================== XGalaga 2.0.34 local game exploit Red Hat 9.0 =============================================== / 0x333xgalaga = XGalaga 2.0.34 local game exploit Red Hat 9.0 tested against xgalaga-2.0.34-1.i386.r...
Half-Life servers: buffer-overflow and freeze
Applications: Half-Life http://half-life.sierra.com Versions: 1.1.1.0 and previous versions including all MODs based on the game, such as Counter-Strike and DoD 3.1.1.1c1 and 4.1.1.1a of the free dedicated server Platforms: Windows and Linux Bugs: Remote buffer overflow and Denial of Service Risk...
Valve Software Half-Life Server 1.1.1.0/3.1.1.1c1/4.1.1.1a - Multiplayer Request Buffer Overflow
// source: https://www.securityfocus.com/bid/8300/info // Half-Life servers are prone to a buffer overflow that may be exploited by a malicious remote client. The vulnerability occurs because the software fails to sufficiently bounds-//check client-supplied data during requests to join multiplaye...
StarSiege: Tribes DoS
Invalid UDP packet causes game server to crash...
LBreakout2 2.x - Login Remote Format String
LBreakout2 2.x - Login Remote Format String / source: https://www.securityfocus.com/bid/8021/info It has been reported that lbreakout2 is vulnerable to a format string issue in the login component. This may result in an attacker executing arbitrary code on a vulnerable host. / / lbreakout2-2.5+:...
DSA-327 xbl - buffer overflows
Bulletin has no description...
DSA-322 typespeed - buffer overflow
Bulletin has no description...
StarSiege Tribes Server - Denial of Service (1)
StarSiege Tribes Server - Denial of Service 1 source: https://www.securityfocus.com/bid/8184/info StarSiege Tribes Game Server has been reported prone to a remotely triggered denial of service vulnerability. The issue presents itself when the affected server receives and processes a malformed UDP...
Zblast 1.2 - Username Local Buffer Overrun
Zblast 1.2 - Username Local Buffer Overrun // source: https://www.securityfocus.com/bid/7836/info A vulnerability has been reported for zblast, an svgalib-based game. The problem occurs when copying data from a user-supplied environment variable into a static memory buffer. By storing excessive...
Zblast 1.2 - 'Username' Local Buffer Overrun
// source: https://www.securityfocus.com/bid/7836/info A vulnerability has been reported for zblast, an svgalib-based game. The problem occurs when copying data from a user-supplied environment variable into a static memory buffer. By storing excessive data within the variable, it may be possible...
Batalla Naval 1.0 4 - Remote Buffer Overflow (1)
Batalla Naval 1.0 4 - Remote Buffer Overflow 1 source: https://www.securityfocus.com/bid/7699/info Batalla Naval is prone to a remotely exploitable buffer overflow when handling requests of excessive length. This could allow for execution of malicious instructions in the context of the game serve...
Batalla Naval 1.0 4 - Remote Buffer Overflow (2)
Batalla Naval 1.0 4 - Remote Buffer Overflow 2 // source: https://www.securityfocus.com/bid/7699/info Batalla Naval is prone to a remotely exploitable buffer overflow when handling requests of excessive length. This could allow for execution of malicious instructions in the context of the game...
Batalla Naval 1.0 4 - Remote Buffer Overflow (2)
// source: https://www.securityfocus.com/bid/7699/info Batalla Naval is prone to a remotely exploitable buffer overflow when handling requests of excessive length. This could allow for execution of malicious instructions in the context of the game server. / by jsk for gbnserver remote exploit dem...
Batalla Naval 1.0 4 - Remote Buffer Overflow (1)
source: https://www.securityfocus.com/bid/7699/info Batalla Naval is prone to a remotely exploitable buffer overflow when handling requests of excessive length. This could allow for execution of malicious instructions in the context of the game server. !/usr/bin/perl Priv8security.com remote...
Maelstrom Buffer Overflow
Maelstrom is an arcade game. There is a buffer overflow vulnerability in Maelstrom which allow local attacker arbitrary code execution. Vulnerable systems: Maelstrom 3.0.6 Maelstrom 3.0.5 Example: lucae@linux$ gdb /usr/bin/Maelstrom GNU gdb 5.2.1-2mdk Mandrake Linux Copyright 2002 Free Software...
Master Servers: yet another DDoS...
Yeah, seems that DDoS attacks will never die and in these months seems that every game can be used for launch DDoS attacks... This time I want to show a problem that, for me, is very obvious but I have not found any reference to it on Internet. The following is my advisory about the problem:...