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Cvelist
Cvelist
added 2020/12/03 4:57 p.m.34 views

CVE-2020-23735

In Saibo Cyber Game Accelerator 3.7.9 there is a local privilege escalation vulnerability. Attackers can use the constructed program to increase user privileges...

7.8AI score0.00314EPSS
SaveExploits0References1
NVD
NVD
added 2020/12/03 2:15 p.m.39 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS10AI score0.03234EPSS
SaveExploits1References2
OSV
OSV
added 2020/12/03 2:15 p.m.34 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS8AI score
SaveExploits0References2
attackerkb
attackerkb
added 2020/12/03 2:15 p.m.6 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS9.2AI score0.03234EPSS
SaveExploits1References3
Prion
Prion
added 2020/12/03 2:15 p.m.32 views

Heap overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

7.5CVSS9.9AI score0.03234EPSS
SaveExploits1References2Affected Software1
CVE
CVE
added 2020/12/03 1:34 p.m.90 views

CVE-2020-6017

Valve’s Game Networking Sockets (Steam Sockets) prior to v1.2.0 is affected by CVE-2020-6017 due to SNP_ReceiveUnreliableSegment() mishandling long unreliable segments when plain-text messages are enabled, causing a heap-based buffer overflow that can lead to memory corruption and potential remot...

9.8CVSS9.9AI score0.03234EPSS
SaveExploits1References2Affected Software1
CNNVD
CNNVD
added 2020/12/03 12:00 a.m.17 views

Valvesoftware GameNetworkingSockets Buffer Error Vulnerability

Valvesoftware GameNetworkingSockets is a transport layer support software for game delivery data from Valvesoftware USA. A buffer error vulnerability exists in Valve Game Networking Sockets versions prior to 1.2.0, which stems from a network socket incorrectly handling long unreliable segments in...

9.8CVSS7.8AI score0.03234EPSS
SaveExploits1References3
OSV
OSV
added 2020/12/02 1:15 a.m.36 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS8AI score
SaveExploits0References2
NVD
NVD
added 2020/12/02 1:15 a.m.49 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS10AI score0.03234EPSS
SaveExploits1References2
Prion
Prion
added 2020/12/02 1:15 a.m.27 views

Stack overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

7.5CVSS9.9AI score0.03234EPSS
SaveExploits1References2Affected Software1
attackerkb
attackerkb
added 2020/12/02 1:15 a.m.5 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS9.2AI score0.03234EPSS
SaveExploits1References3
CVE
CVE
added 2020/12/02 1:01 a.m.92 views

CVE-2020-6018

CVE-2020-6018 affects Valve's Game Networking Sockets

9.8CVSS9.9AI score0.03234EPSS
SaveExploits1References2Affected Software1
Cvelist
Cvelist
added 2020/12/02 1:01 a.m.48 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

10AI score0.03234EPSS
SaveExploits1References2
NVD
NVD
added 2020/11/18 3:15 p.m.42 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.9AI score0.06EPSS
SaveExploits1References2
OSV
OSV
added 2020/11/18 3:15 p.m.33 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.8CVSS7.9AI score
SaveExploits0References2
attackerkb
attackerkb
added 2020/11/18 3:15 p.m.10 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.6AI score0.06EPSS
SaveExploits1References3
Prion
Prion
added 2020/11/18 3:15 p.m.38 views

Heap overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.8AI score0.06EPSS
SaveExploits1References2Affected Software1
Cvelist
Cvelist
added 2020/11/18 2:11 p.m.45 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.9AI score0.06EPSS
SaveExploits1References2
CVE
CVE
added 2020/11/18 2:11 p.m.115 views

CVE-2020-6016

CVE-2020-6016 affects Valve’s Game Networking Sockets (GNS/Steam Sockets) prior to v1.2.0. The root cause is improper handling of unreliable segments with negative offsets in SNP_ReceiveUnreliableSegment(), causing a heap-based buffer underflow, memory corruption, and a probable remote code execu...

10CVSS9.8AI score0.06EPSS
SaveExploits1References2Affected Software1
Positive Technologies
Positive Technologies
added 2020/11/18 12:00 a.m.13 views

PT-2020-18891 · Valve · Game Networking Sockets

Name of the Vulnerable Software and Affected Versions: Valve's Game Networking Sockets versions prior to v1.2.0 Description: The issue arises from the improper handling of unreliable segments with negative offsets in the SNP ReceiveUnreliableSegment function, leading to a Heap-Based Buffer...

10CVSS9.8AI score0.06EPSS
SaveExploits1References6
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