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OSV
OSV
added 2020/12/02 1:15 a.m.31 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS8AI score
SaveExploits0References2
Prion
Prion
added 2020/12/02 1:15 a.m.23 views

Stack overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

7.5CVSS9.9AI score0.031EPSS
SaveExploits1References2Affected Software1
CVE
CVE
added 2020/12/02 1:1 a.m.83 views

CVE-2020-6018

CVE-2020-6018 affects Valve's Game Networking Sockets

9.8CVSS9.9AI score0.031EPSS
SaveExploits1References2Affected Software1
Cvelist
Cvelist
added 2020/12/02 1:1 a.m.43 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

10AI score0.031EPSS
SaveExploits1References2
CNNVD
CNNVD
added 2020/12/01 12:0 a.m.11 views

Valvesoftware GameNetworkingSockets Buffer Error Vulnerability

Valvesoftware GameNetworkingSockets is a transport layer support software for games to pass data from Valvesoftware USA. A security vulnerability exists in Valve Game Networking Sockets versions prior to 1.2.0, which stems from the incorrect handling of long encrypted messages in...

9.8CVSS7.9AI score0.031EPSS
SaveExploits1References3
NVD
NVD
added 2020/11/18 3:15 p.m.35 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.9AI score0.05753EPSS
SaveExploits1References2
OSV
OSV
added 2020/11/18 3:15 p.m.28 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.8CVSS7.9AI score
SaveExploits0References2
Prion
Prion
added 2020/11/18 3:15 p.m.33 views

Heap overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.8AI score0.05753EPSS
SaveExploits1References2Affected Software1
CVE
CVE
added 2020/11/18 2:11 p.m.100 views

CVE-2020-6016

CVE-2020-6016 affects Valve’s Game Networking Sockets (GNS/Steam Sockets) prior to v1.2.0. The root cause is improper handling of unreliable segments with negative offsets in SNP_ReceiveUnreliableSegment(), causing a heap-based buffer underflow, memory corruption, and a probable remote code execu...

10CVSS9.8AI score0.05753EPSS
SaveExploits1References2Affected Software1
Cvelist
Cvelist
added 2020/11/18 2:11 p.m.39 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.9AI score0.05753EPSS
SaveExploits1References2
Positive Technologies
Positive Technologies
added 2020/11/18 12:0 a.m.8 views

PT-2020-18891 · Valve · Game Networking Sockets

Name of the Vulnerable Software and Affected Versions: Valve's Game Networking Sockets versions prior to v1.2.0 Description: The issue arises from the improper handling of unreliable segments with negative offsets in the SNP ReceiveUnreliableSegment function, leading to a Heap-Based Buffer...

10CVSS9.8AI score0.05753EPSS
SaveExploits1References6
NVD
NVD
added 2020/11/13 4:15 p.m.30 views

CVE-2020-6019

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::ReceivedData, leading to an exception thrown from libprotobuf and resulting in a crash...

7.5CVSS7.5AI score0.02791EPSS
SaveExploits1References2
OSV
OSV
added 2020/11/13 4:15 p.m.34 views

CVE-2020-6019

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::ReceivedData, leading to an exception thrown from libprotobuf and resulting in a crash...

7.5CVSS6.9AI score
SaveExploits0References2
Prion
Prion
added 2020/11/13 4:15 p.m.25 views

Design/Logic Flaw

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::ReceivedData, leading to an exception thrown from libprotobuf and resulting in a crash...

5CVSS7.5AI score0.02791EPSS
SaveExploits1References2Affected Software1
CVE
CVE
added 2020/11/13 3:3 p.m.65 views

CVE-2020-6019

Valve's Game Networking Sockets/Steam Sockets before v1.2.0 contains a vulnerability in CConnectionTransportUDPBase::Received_Data() where inlined statistics messages trigger a libprotobuf exception, causing a crash. Affected component appears in both Steam server and client code paths per multip...

7.5CVSS7.6AI score0.02791EPSS
SaveExploits1References2Affected Software1
Cvelist
Cvelist
added 2020/11/13 3:3 p.m.40 views

CVE-2020-6019

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::ReceivedData, leading to an exception thrown from libprotobuf and resulting in a crash...

7.5AI score0.02791EPSS
SaveExploits1References2
Positive Technologies
Positive Technologies
added 2020/11/13 12:0 a.m.5 views

PT-2020-18894 · Google +1 · Libprotobuf +1

Name of the Vulnerable Software and Affected Versions: Valve's Game Networking Sockets versions prior to v1.2.0 Description: The issue arises from improper handling of inlined statistics messages in the CConnectionTransportUDPBase::Received Data function, leading to an exception thrown from...

7.5CVSS7.5AI score0.02791EPSS
SaveExploits1References7
Hacker One
Hacker One
added 2020/10/25 4:5 p.m.12 views

Valve: Add any depot to your app and access its contents without decryption key; via /apps/setcommonredists

The summary is: A parameter-validation error on an endpoint used to configure redistributable depots allowed external depots to be added to an existing app without the required decryption key...

7AI score
SaveExploits0
Hacker One
Hacker One
added 2020/09/05 12:52 p.m.23 views

Valve: Access to microtransaction sales data for lots of apps from 2014 to present at /valvefinance/sanity/

The Steamworks Product Data web site had an URL route with insufficient access controls, which would allow an authenticated partner to view data for games which they might not otherwise have permissions to view. After mitigation, an audit of accesses to this URL route showed no accesses by partie...

3.3AI score
SaveExploits0
Hacker One
Hacker One
added 2020/09/01 3:12 p.m.69 views

Valve: Add apps to packages 0, 61, 62 with /store/ajaxpackagemerge

The ajaxpackagemerge API incorrectly allowed partners to add their own apps to certain Valve administrative packages. This can be further leveraged to generate CD key ranges for these administrative packages. The API access control was corrected...

4.6AI score
SaveExploits0
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