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cvelistCheckpointCVELIST:CVE-2020-6017
HistoryDec 03, 2020 - 1:34 p.m.

CVE-2020-6017

2020-12-0313:34:00
CWE-120
checkpoint
www.cve.org
3
valve
networking sockets
buffer overflow
memory corruption
remote code execution

AI Score

10

Confidence

High

EPSS

0.009

Percentile

82.8%

Valve’s Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

CNA Affected

[
  {
    "product": "Game Networking Sockets",
    "vendor": "n/a",
    "versions": [
      {
        "status": "affected",
        "version": "All versions prior to v1.2.0"
      }
    ]
  }
]

AI Score

10

Confidence

High

EPSS

0.009

Percentile

82.8%

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