Lucene search
+L

64 matches found

CVE
CVE
•added 2006/06/07 12:00 a.m.•51 views

CVE-2006-2875

CVE-2006-2875 : A stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier can be triggered by a svc_download command using compressed data, leading to arbitrary code execution on remote systems. The vulnerability affects the Quake 3 Engine line (and downst...

7.5CVSS8.1AI score0.06778EPSS
SaveExploits1References6Affected Software1
securityvulns
securityvulns
•added 2006/06/05 12:00 a.m.•37 views

[Full-disclosure] Client buffer-overflow in Quake 3 engine (1.32c / rev 795)

Luigi Auriemma Application: Quake 3 engine http://www.idsoftware.com http://www.icculus.org/quake3/ Versions: Quake 3 = 1.32c Icculus.org Quake 3 = revision 795 other derived projects Games: exist many games which use the Quake 3 engine and probably they are all vulnerable but I'm not able and ha...

0.1AI score
SaveExploits0
Exploit DB
Exploit DB
•added 2006/06/05 12:00 a.m.•53 views

Quake 3 Engine - 'CL_ParseDownload' Remote Buffer Overflow

// source: https://www.securityfocus.com/bid/18271/info // // The Quake 3 engine is susceptible to a remote buffer-overflow vulnerability. This issue is due to the application's failure to properly bounds-check user-supplied data before copying it to an insufficiently sized memory buffer. // //...

7.5CVSS5.8AI score0.06778EPSS
SaveExploits1
Tenable Nessus
Tenable Nessus
•added 2006/05/13 12:00 a.m.•29 views

GLSA-200605-12 : Quake 3 engine based games: Buffer Overflow

The remote host is affected by the vulnerability described in GLSA-200605-12 Quake 3 engine based games: Buffer Overflow landser discovered a vulnerability within the 'remapShader' command. Due to a boundary handling error in 'remapShader', there is a possibility of a buffer overflow. Impact : An...

7.6CVSS6.1AI score0.0759EPSS
SaveExploits2References2
OSV
OSV
•added 2006/05/10 2:18 a.m.•13 views

CVE-2006-2082

Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the svallowdownload cvar is enabled, allows remote attackers to read arbitrary files from the serve...

6.9AI score
SaveExploits0References5
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2006/05/10 12:00 a.m.•6 views

CVE-2006-2082: Undefined Security Weakness

Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the svallowdownload cvar is enabled, allows remote attackers to read arbitrary files from the serve...

7.5CVSS6AI score0.02634EPSS
SaveExploits0References1
NVD
NVD
•added 2006/05/08 11:02 p.m.•25 views

CVE-2006-2236

Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...

7.6CVSS7.6AI score0.0759EPSS
SaveExploits2References9
OSV
OSV
•added 2006/05/08 11:02 p.m.•13 views

CVE-2006-2236

Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...

7.9AI score
SaveExploits0References10
CVE
CVE
•added 2006/05/08 11:00 p.m.•81 views

CVE-2006-2236

The CVE-2006-2236 issue affects the Quake 3 engine as used in ET 2.60, Return to Castle Wolfenstein 1.41, and Quake III Arena 1.32b, caused by a boundary handling error in the remapShader command that leads to a buffer overflow. This allows a remote attacker to execute arbitrary commands on affec...

7.6CVSS7.5AI score0.0759EPSS
SaveExploits2References9Affected Software4
Debian CVE
Debian CVE
•added 2006/05/08 11:00 p.m.•64 views

CVE-2006-2236

Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...

7.6CVSS7.4AI score0.0759EPSS
SaveExploits2
Cvelist
Cvelist
•added 2006/05/08 11:00 p.m.•52 views

CVE-2006-2236

Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...

7.5AI score0.0759EPSS
SaveExploits2References9
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2006/05/08 12:00 a.m.•3 views

CVE-2006-2236: Undefined Security Weakness

Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...

7.6CVSS6.4AI score0.0759EPSS
SaveExploits2References1
seebug.org
seebug.org
•added 2006/05/05 12:00 a.m.•26 views

Quake 3 Engine 1.32b R_RemapShader() Remote Client BoF Exploit

No description provided by source. // remapthis.c - "RRemapShader" q3 engine 1.32b client remote bof exploit // by landser - landser at hotmail.co.il // // this code works as a preloaded shared library on a game server, // it hooks two functions on the running server: // svcdirectconnect that is...

7.1AI score
SaveExploits0
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/04/05 12:00 a.m.•7 views

CVE-2005-0983: Undefined Security Weakness

Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service client disconnect via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data...

5CVSS5.8AI score0.02555EPSS
SaveExploits1References1
securityvulns
securityvulns
•added 2005/04/03 12:00 a.m.•50 views

In-game players kicking in the Quake 3 engine

Luigi Auriemma Application: Quake 3 engine http://www.idsoftware.com Vulnerables: - Call of Duty = 1.5 - Call of Duty: United Offensive = 1.51 - Quake III Arena = 1.32 - Return to Castle Wolfenstein = 1.41 - Soldier of Fortune II: Double Helix = 1.03 - Star Wars Jedi Knight II: Jedi Outcast = 1.0...

SaveExploits0
exploitpack
exploitpack
•added 2005/02/24 12:00 a.m.•33 views

Soldier of Fortune 2 1.03 - cl_guid Server Crash

Soldier of Fortune 2 1.03 - clguid Server Crash / by Luigi Auriemma / include include include include / Quake 3 engine Huffman algorithm 0.2 ALL the code comes from the Q3fusion project of Andrey Nazarov: http://sourceforge.net/projects/q3fusion/ I have simply modified some variables and the...

0.2AI score
SaveExploits0
Cvelist
Cvelist
•added 2005/02/16 5:00 a.m.•41 views

CVE-2005-0430

The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service shutdown game server and possibly crash the server via a long infostring, possibly triggering a buffer overflow...

6.8AI score0.07516EPSS
SaveExploits1References3
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/02/16 12:00 a.m.•2 views

CVE-2005-0430: Undefined Security Weakness

The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service shutdown game server and possibly crash the server via a long infostring, possibly triggering a buffer overflow...

5CVSS6.2AI score0.07516EPSS
SaveExploits1References1
securityvulns
securityvulns
•added 2005/02/14 12:00 a.m.•143 views

Infostring crash and shutdown in the Quake 3 engine

Luigi Auriemma Application: Quake 3 engine http://www.idsoftware.com Games: - Call of Duty = 1.5 - Call of Duty: United Offensive = 1.51 - Heavy Metal: F.A.K.K.2 = 1.02 - Quake III Arena = 1.32 - Return to Castle Wolfenstein = 1.41 - Soldier of Fortune II: Double Helix = 1.03 - Star Trek Voyager:...

0.6AI score
SaveExploits0
NVD
NVD
•added 2005/02/12 5:00 a.m.•26 views

CVE-2005-0430

The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service shutdown game server and possibly crash the server via a long infostring, possibly triggering a buffer overflow...

5CVSS6.8AI score0.07516EPSS
SaveExploits1References3
Rows per page
Query Builder