Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
secunia.com/advisories/19984
secunia.com/advisories/20065
www.gentoo.org/security/en/glsa/glsa-200605-12.xml
www.osvdb.org/25279
www.securityfocus.com/archive/1/433349/100/0/threaded
www.securityfocus.com/bid/17857
www.vupen.com/english/advisories/2006/1676
exchange.xforce.ibmcloud.com/vulnerabilities/26264
www.exploit-db.com/exploits/1750