48 matches found
CVE-2018-1000224
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in DeSerialization functions core/io/marshalls.cpp that can result in DoS packet of...
CVE-2018-1000224
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in DeSerialization functions core/io/marshalls.cpp that can result in DoS packet of...
Integer overflow
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in DeSerialization functions core/io/marshalls.cpp that can result in DoS packet of...
CVE-2018-1000224
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in DeSerialization functions core/io/marshalls.cpp that can result in DoS packet of...
CVE-2018-1000224
The CVE-2018-1000224 issue affects Godot Engine: vulnerable in (De)Serialization paths in core/io/marshalls.cpp across all versions earlier than 2.1.5 and 3.0 before 3.0.6. It exposes a Signed/unsigned comparison, wrong buffer size checks, integer overflow, and missing padding initialization, ena...
CVE-2018-1000224
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in DeSerialization functions core/io/marshalls.cpp that can result in DoS packet of...
MGASA-2018-0333 Updated godot packages fix security vulnerability
Updated godot packages fix security vulnerability Fabio Alessandrelli found and fixed several security vulnerabilities in the marshalling code of Godot Engine, which could be used by a remote Godot client to cause a Denial of Service for a Godot server. This update to Godot 2.1.5 fixes it, as wel...
Updated godot packages fix security vulnerability
Updated godot packages fix security vulnerability Fabio Alessandrelli found and fixed several security vulnerabilities in the marshalling code of Godot Engine, which could be used by a remote Godot client to cause a Denial of Service for a Godot server. This update to Godot 2.1.5 fixes it, as wel...