104 matches found
godot-security-pocs
Godot security PoCs Reproduction material for security vulnerabilities in Godot Engine, published at each bug's disclosure. One directory per disclosure, named by disclosure date and topic. Index Disclosure| Directory| Bugs ---|---|--- 2026-09-21 — untrusted-file parsers|...
SUSE CVE-2026-110734
Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's...
SUSE CVE-2026-110735
Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader core/io/resourceformatbinary.cpp, ResourceLoaderBinary::getunicodestring. A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size with a...
SUSE CVE-2026-110736
Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader core/string/optimizedtranslation.cpp, OptimizedTranslation::getmessage. Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation;...
UBUNTU-CVE-2026-110736
Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader core/string/optimizedtranslation.cpp, OptimizedTranslation::getmessage. Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation;...
UBUNTU-CVE-2026-110735
Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader core/io/resourceformatbinary.cpp, ResourceLoaderBinary::getunicodestring. A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size with a...
Linux Distros Unpatched Vulnerability : CVE-2026-110734
The Linux/Unix host has one or more packages installed that are impacted by a vulnerability without a vendor supplied patch available. - Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop...
Linux Distros Unpatched Vulnerability : CVE-2026-110735
The Linux/Unix host has one or more packages installed that are impacted by a vulnerability without a vendor supplied patch available. - Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader core/io/resourceformatbinary.cpp, ResourceLoaderBinary::getunicodestring...
Linux Distros Unpatched Vulnerability : CVE-2026-110736
The Linux/Unix host has one or more packages installed that are impacted by a vulnerability without a vendor supplied patch available. - Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader core/string/optimizedtranslation.cpp, OptimizedTranslation::getmessage...
UBUNTU-CVE-2026-110734
Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's...
DEBIAN-CVE-2026-110735
Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader core/io/resourceformatbinary.cpp, ResourceLoaderBinary::getunicodestring. A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size with a...
DEBIAN-CVE-2026-110736
Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader core/string/optimizedtranslation.cpp, OptimizedTranslation::getmessage. Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation;...
CVE-2026-110736
Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader core/string/optimizedtranslation.cpp, OptimizedTranslation::getmessage. Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation;...
CVE-2026-110735
Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader core/io/resourceformatbinary.cpp, ResourceLoaderBinary::getunicodestring. A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size with a...
DEBIAN-CVE-2026-110734
Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's...
CVE-2026-110734
Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's...
CVE-2026-110735
Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader core/io/resourceformatbinary.cpp, ResourceLoaderBinary::getunicodestring. A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size with a...
CVE-2026-110734
Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's...
CVE-2026-110736
Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader core/string/optimizedtranslation.cpp, OptimizedTranslation::getmessage. Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation;...
CVE-2026-110736
Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader core/string/optimizedtranslation.cpp, OptimizedTranslation::getmessage. Offsets read from the hash table of a crafted .translation resource are used as indices into the bucket table without bounds validation;...