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24 matches found

EUVD
EUVD
added 2025/10/07 12:30 a.m.3 views

EUVD-2020-27171

Malware in sbrugna...

9.8CVSS9.2AI score0.031EPSS
Exploits1References3
EUVD
EUVD
added 2025/10/07 12:30 a.m.4 views

EUVD-2020-27172

Malware in sbrugna...

9.8CVSS9.2AI score0.031EPSS
Exploits1References3
RedhatCVE
RedhatCVE
added 2025/05/22 5:29 p.m.4 views

CVE-2020-6019

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::ReceivedData, leading to an exception thrown from libprotobuf and resulting in a crash...

7.5CVSS6.8AI score0.02791EPSS
Exploits1References1
RedhatCVE
RedhatCVE
added 2025/05/22 4:44 p.m.14 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS7.8AI score0.031EPSS
Exploits1References1
RedhatCVE
RedhatCVE
added 2025/05/22 4:44 p.m.9 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS7.8AI score0.031EPSS
Exploits1References1
NVD
NVD
added 2020/12/03 2:15 p.m.28 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS10AI score0.031EPSS
Exploits1References2
OSV
OSV
added 2020/12/03 2:15 p.m.26 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS8AI score
Exploits0References2
Prion
Prion
added 2020/12/03 2:15 p.m.22 views

Heap overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

7.5CVSS9.9AI score0.031EPSS
Exploits1References2Affected Software1
CVE
CVE
added 2020/12/03 1:34 p.m.70 views

CVE-2020-6017

Valve’s Game Networking Sockets (Steam Sockets) prior to v1.2.0 is affected by CVE-2020-6017 due to SNP_ReceiveUnreliableSegment() mishandling long unreliable segments when plain-text messages are enabled, causing a heap-based buffer overflow that can lead to memory corruption and potential remot...

9.8CVSS9.9AI score0.031EPSS
Exploits1References2Affected Software1
OSV
OSV
added 2020/12/02 1:15 a.m.28 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS8AI score
Exploits0References2
NVD
NVD
added 2020/12/02 1:15 a.m.24 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS10AI score0.031EPSS
Exploits1References2
CVE
CVE
added 2020/12/02 1:1 a.m.77 views

CVE-2020-6018

CVE-2020-6018 affects Valve's Game Networking Sockets

9.8CVSS9.9AI score0.031EPSS
Exploits1References2Affected Software1
Cvelist
Cvelist
added 2020/12/02 1:1 a.m.33 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

10AI score0.031EPSS
Exploits1References2
NVD
NVD
added 2020/11/18 3:15 p.m.24 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.9AI score0.05753EPSS
Exploits1References2
OSV
OSV
added 2020/11/18 3:15 p.m.25 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.8CVSS7.9AI score
Exploits0References2
Prion
Prion
added 2020/11/18 3:15 p.m.28 views

Heap overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.8AI score0.05753EPSS
Exploits1References2Affected Software1
Cvelist
Cvelist
added 2020/11/18 2:11 p.m.30 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.9AI score0.05753EPSS
Exploits1References2
CVE
CVE
added 2020/11/18 2:11 p.m.95 views

CVE-2020-6016

CVE-2020-6016 affects Valve’s Game Networking Sockets (GNS/Steam Sockets) prior to v1.2.0. The root cause is improper handling of unreliable segments with negative offsets in SNP_ReceiveUnreliableSegment(), causing a heap-based buffer underflow, memory corruption, and a probable remote code execu...

10CVSS9.8AI score0.05753EPSS
Exploits1References2Affected Software1
Positive Technologies
Positive Technologies
added 2020/11/18 12:0 a.m.6 views

PT-2020-18891 · Valve · Game Networking Sockets

Name of the Vulnerable Software and Affected Versions: Valve's Game Networking Sockets versions prior to v1.2.0 Description: The issue arises from the improper handling of unreliable segments with negative offsets in the SNP ReceiveUnreliableSegment function, leading to a Heap-Based Buffer...

10CVSS9.8AI score0.05753EPSS
Exploits1References6
CNNVD
CNNVD
added 2020/11/18 12:0 a.m.5 views

ValveSoftware GameNetworkingSockets Buffer Error Vulnerability

Valvesoftware ValveSoftware GameNetworkingSockets is a transport layer support software for games to pass data from Valvesoftware USA. A security vulnerability exists in Valves Game Networking Sockets versions prior to 1.2.0, which stems from the improper handling of unreliable segments with...

10CVSS7.8AI score0.05753EPSS
Exploits1References3
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