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24 matches found

EUVD
EUVD
added 2025/10/07 12:30 a.m.1 views

EUVD-2020-27172

Malware in sbrugna...

9.8CVSS9.2AI score0.05655EPSS
Exploits1References3
EUVD
EUVD
added 2025/10/07 12:30 a.m.0 views

EUVD-2020-27171

Malware in sbrugna...

9.8CVSS9.2AI score0.05655EPSS
Exploits1References3
RedhatCVE
RedhatCVE
added 2025/05/22 5:29 p.m.1 views

CVE-2020-6019

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::ReceivedData, leading to an exception thrown from libprotobuf and resulting in a crash...

7.5CVSS6.8AI score0.06723EPSS
Exploits1References1
RedhatCVE
RedhatCVE
added 2025/05/22 4:44 p.m.3 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS7.8AI score0.05655EPSS
Exploits1References1
RedhatCVE
RedhatCVE
added 2025/05/22 4:44 p.m.5 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS7.8AI score0.05655EPSS
Exploits1References1
NVD
NVD
added 2020/12/03 2:15 p.m.18 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS10AI score0.05655EPSS
Exploits1References2
OSV
OSV
added 2020/12/03 2:15 p.m.19 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS8AI score
Exploits0References2
Prion
Prion
added 2020/12/03 2:15 p.m.16 views

Heap overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

7.5CVSS9.9AI score0.05655EPSS
Exploits1References2Affected Software1
CVE
CVE
added 2020/12/03 1:34 p.m.60 views

CVE-2020-6017

Valve’s Game Networking Sockets (Steam Sockets) prior to v1.2.0 is affected by CVE-2020-6017 due to SNP_ReceiveUnreliableSegment() mishandling long unreliable segments when plain-text messages are enabled, causing a heap-based buffer overflow that can lead to memory corruption and potential remot...

9.8CVSS9.9AI score0.05655EPSS
Exploits1References2Affected Software1
NVD
NVD
added 2020/12/02 1:15 a.m.19 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS10AI score0.05655EPSS
Exploits1References2
OSV
OSV
added 2020/12/02 1:15 a.m.24 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS8AI score
Exploits0References2
CVE
CVE
added 2020/12/02 1:1 a.m.69 views

CVE-2020-6018

CVE-2020-6018 affects Valve's Game Networking Sockets

9.8CVSS9.9AI score0.05655EPSS
Exploits1References2Affected Software1
Cvelist
Cvelist
added 2020/12/02 1:1 a.m.18 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

10AI score0.05655EPSS
Exploits1References2
NVD
NVD
added 2020/11/18 3:15 p.m.18 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.9AI score0.06632EPSS
Exploits1References2
OSV
OSV
added 2020/11/18 3:15 p.m.20 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.8CVSS7.9AI score
Exploits0References2
Prion
Prion
added 2020/11/18 3:15 p.m.21 views

Heap overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.8AI score0.06632EPSS
Exploits1References2Affected Software1
CVE
CVE
added 2020/11/18 2:11 p.m.89 views

CVE-2020-6016

CVE-2020-6016 affects Valve’s Game Networking Sockets (GNS/Steam Sockets) prior to v1.2.0. The root cause is improper handling of unreliable segments with negative offsets in SNP_ReceiveUnreliableSegment(), causing a heap-based buffer underflow, memory corruption, and a probable remote code execu...

10CVSS9.8AI score0.06632EPSS
Exploits1References2Affected Software1
Cvelist
Cvelist
added 2020/11/18 2:11 p.m.20 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.9AI score0.06632EPSS
Exploits1References2
CNNVD
CNNVD
added 2020/11/18 12:0 a.m.1 views

ValveSoftware GameNetworkingSockets Buffer Error Vulnerability

Valvesoftware ValveSoftware GameNetworkingSockets is a transport layer support software for games to pass data from Valvesoftware USA. A security vulnerability exists in Valves Game Networking Sockets versions prior to 1.2.0, which stems from the improper handling of unreliable segments with...

10CVSS7.8AI score0.06632EPSS
Exploits1References3
Positive Technologies
Positive Technologies
added 2020/11/18 12:0 a.m.3 views

PT-2020-18891 · Valve · Game Networking Sockets

Name of the Vulnerable Software and Affected Versions: Valve's Game Networking Sockets versions prior to v1.2.0 Description: The issue arises from the improper handling of unreliable segments with negative offsets in the SNP ReceiveUnreliableSegment function, leading to a Heap-Based Buffer...

10CVSS9.8AI score0.06632EPSS
Exploits1References6
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