553 matches found
CVE-2026-68276
In the Linux kernel, the following vulnerability has been resolved: drm/amdgpu/gfx: fix cleaner shader IB buffer overflow The cleaner shader sysfs path allocates a 16-dword 64 byte IB but incorrectly fills alignmask + 1 dwords. On GFX rings alignmask is 0xff, so the loop wrote 256 dwords into a...
CVE-2026-68276 drm/amdgpu/gfx: fix cleaner shader IB buffer overflow
In the Linux kernel, the following vulnerability has been resolved: drm/amdgpu/gfx: fix cleaner shader IB buffer overflow The cleaner shader sysfs path allocates a 16-dword 64 byte IB but incorrectly fills alignmask + 1 dwords. On GFX rings alignmask is 0xff, so the loop wrote 256 dwords into a...
CVE-2026-68276
The CVE affects the Linux kernel driver path drm/amdgpu/gfx. The cleaner shader sysfs path allocated a 16-dword (64-byte) IB but incorrectly filled (align_mask + 1) dwords; with align_mask 0xff, the loop wrote 256 dwords into a 64-byte buffer, causing a kernel page fault. The fix is to fill 16 dw...
EUVD-2026-55377
In the Linux kernel, the following vulnerability has been resolved: drm/amdgpu/gfx: fix cleaner shader IB buffer overflow The cleaner shader sysfs path allocates a 16-dword 64 byte IB but incorrectly fills alignmask + 1 dwords. On GFX rings alignmask is 0xff, so the loop wrote 256 dwords into a...
CVE-2026-68276 drm/amdgpu/gfx: fix cleaner shader IB buffer overflow
In the Linux kernel, the following vulnerability has been resolved: drm/amdgpu/gfx: fix cleaner shader IB buffer overflow The cleaner shader sysfs path allocates a 16-dword 64 byte IB but incorrectly fills alignmask + 1 dwords. On GFX rings alignmask is 0xff, so the loop wrote 256 dwords into a...
CVE-2026-7639
Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...
EUVD-2026-43037
Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...
CVE-2026-7639 GPU DDK - Page UAF read in PMMETA_PROTECT heap memory
Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...
CVE-2026-7639
CVE-2026-7639 describes a vulnerability where software running as a non-privileged user can trigger a sequence of improper GPU system calls that cause use-after-free in the driver, enabling unprivileged access to memory from shader code. The failure path in MMU mapping can prevent complete cleanu...
CVE-2026-7639
Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...
PYSEC-2026-1606 MaterialX Null Pointer Dereference in getShaderNodes due to Unchecked nodeGraph->getOutput return
Summary When parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. Details In src/MaterialXCore/Material.cpp, in function getShaderNodes, the following code fetches the output nodes for a given...
MaterialX Null Pointer Dereference in MaterialXCore Shader Generation due to Unchecked implGraphOutput
SummaryWhen parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. DetailsIn source/MaterialXCore/Material.cpp, the following code extracts the output nodes for a given implementation graph:cpp...
PYSEC-2026-1607 MaterialX Null Pointer Dereference in MaterialXCore Shader Generation due to Unchecked implGraphOutput
Summary When parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. Details In source/MaterialXCore/Material.cpp, the following code extracts the output nodes for a given implementation graph: cpp...
CVE-2026-21734
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...
EUVD-2026-39785
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...
CVE-2026-21734
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...
CVE-2026-21734 GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...
CVE-2026-21734
The CVE-2026-21734 reports an out-of-bounds write in the GPU shader compiler library triggered by loading a web page containing unusual GPU shader code. The vulnerability affects the GPU shader compiler process and can lead to a segmentation fault or write-out-of-bounds in the shader compiler, wi...
CVE-2026-53139
A flaw was found in the Linux kernel's graphics driver for Broadcom V3D VideoCore V GPUs. This vulnerability occurs when a compute shader dispatch CSD is initiated with zero workgroup counts, which the hardware could misinterpret as a very large number. This misinterpretation could lead to...
SUSE CVE-2026-53139
In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...