Lucene search
+L

553 matches found

NVD
NVD
added 2026/08/10 1:20 p.m.6 views

CVE-2026-68276

In the Linux kernel, the following vulnerability has been resolved: drm/amdgpu/gfx: fix cleaner shader IB buffer overflow The cleaner shader sysfs path allocates a 16-dword 64 byte IB but incorrectly fills alignmask + 1 dwords. On GFX rings alignmask is 0xff, so the loop wrote 256 dwords into a...

0.00193EPSS
SaveExploits0References4
OSV
OSV
added 2026/08/10 12:01 p.m.5 views

CVE-2026-68276 drm/amdgpu/gfx: fix cleaner shader IB buffer overflow

In the Linux kernel, the following vulnerability has been resolved: drm/amdgpu/gfx: fix cleaner shader IB buffer overflow The cleaner shader sysfs path allocates a 16-dword 64 byte IB but incorrectly fills alignmask + 1 dwords. On GFX rings alignmask is 0xff, so the loop wrote 256 dwords into a...

5.5AI score
SaveExploits0References7
CVE
CVE
added 2026/08/10 12:01 p.m.41 views

CVE-2026-68276

The CVE affects the Linux kernel driver path drm/amdgpu/gfx. The cleaner shader sysfs path allocated a 16-dword (64-byte) IB but incorrectly filled (align_mask + 1) dwords; with align_mask 0xff, the loop wrote 256 dwords into a 64-byte buffer, causing a kernel page fault. The fix is to fill 16 dw...

5.4AI score0.00193EPSS
SaveExploits0References4
EUVD
EUVD
added 2026/08/10 12:01 p.m.8 views

EUVD-2026-55377

In the Linux kernel, the following vulnerability has been resolved: drm/amdgpu/gfx: fix cleaner shader IB buffer overflow The cleaner shader sysfs path allocates a 16-dword 64 byte IB but incorrectly fills alignmask + 1 dwords. On GFX rings alignmask is 0xff, so the loop wrote 256 dwords into a...

5.4AI score0.00193EPSS
SaveExploits0References4
Cvelist
Cvelist
added 2026/08/10 12:01 p.m.24 views

CVE-2026-68276 drm/amdgpu/gfx: fix cleaner shader IB buffer overflow

In the Linux kernel, the following vulnerability has been resolved: drm/amdgpu/gfx: fix cleaner shader IB buffer overflow The cleaner shader sysfs path allocates a 16-dword 64 byte IB but incorrectly fills alignmask + 1 dwords. On GFX rings alignmask is 0xff, so the loop wrote 256 dwords into a...

0.00193EPSS
SaveExploits0References4
NVD
NVD
added 2026/07/10 9:17 p.m.17 views

CVE-2026-7639

Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...

7.8CVSS0.00122EPSS
SaveExploits0References1
EUVD
EUVD
added 2026/07/10 8:50 p.m.16 views

EUVD-2026-43037

Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...

6.1AI score0.00122EPSS
SaveExploits0References1
Cvelist
Cvelist
added 2026/07/10 8:50 p.m.41 views

CVE-2026-7639 GPU DDK - Page UAF read in PMMETA_PROTECT heap memory

Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...

0.00122EPSS
SaveExploits0References1
CVE
CVE
added 2026/07/10 8:50 p.m.35 views

CVE-2026-7639

CVE-2026-7639 describes a vulnerability where software running as a non-privileged user can trigger a sequence of improper GPU system calls that cause use-after-free in the driver, enabling unprivileged access to memory from shader code. The failure path in MMU mapping can prevent complete cleanu...

7.8CVSS6.1AI score0.00122EPSS
SaveExploits0References1Affected Software1
ATTACKERKB
ATTACKERKB
added 2026/07/10 8:50 p.m.7 views

CVE-2026-7639

Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...

7.8CVSS6.1AI score0.00122EPSS
SaveExploits0References2
OSV
OSV
added 2026/07/07 4:02 p.m.13 views

PYSEC-2026-1606 MaterialX Null Pointer Dereference in getShaderNodes due to Unchecked nodeGraph->getOutput return

Summary When parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. Details In src/MaterialXCore/Material.cpp, in function getShaderNodes, the following code fetches the output nodes for a given...

5.1CVSS6AI score0.00463EPSS
SaveExploits1References7
PyPA
PyPA
added 2026/07/07 4:02 p.m.18 views

MaterialX Null Pointer Dereference in MaterialXCore Shader Generation due to Unchecked implGraphOutput

SummaryWhen parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. DetailsIn source/MaterialXCore/Material.cpp, the following code extracts the output nodes for a given implementation graph:cpp...

7.5CVSS6AI score0.00516EPSS
SaveExploits1References8Affected Software1
OSV
OSV
added 2026/07/07 4:02 p.m.13 views

PYSEC-2026-1607 MaterialX Null Pointer Dereference in MaterialXCore Shader Generation due to Unchecked implGraphOutput

Summary When parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. Details In source/MaterialXCore/Material.cpp, the following code extracts the output nodes for a given implementation graph: cpp...

5.1CVSS6AI score0.00516EPSS
SaveExploits1References8
NVD
NVD
added 2026/06/26 4:16 p.m.20 views

CVE-2026-21734

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...

7.7CVSS0.00118EPSS
SaveExploits0References1
EUVD
EUVD
added 2026/06/26 3:14 p.m.12 views

EUVD-2026-39785

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...

7.7CVSS5.8AI score0.00118EPSS
SaveExploits0References1
ATTACKERKB
ATTACKERKB
added 2026/06/26 3:14 p.m.13 views

CVE-2026-21734

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...

7.7CVSS5.8AI score0.00118EPSS
SaveExploits0References2
Cvelist
Cvelist
added 2026/06/26 3:14 p.m.42 views

CVE-2026-21734 GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...

0.00118EPSS
SaveExploits0References1
CVE
CVE
added 2026/06/26 3:14 p.m.53 views

CVE-2026-21734

The CVE-2026-21734 reports an out-of-bounds write in the GPU shader compiler library triggered by loading a web page containing unusual GPU shader code. The vulnerability affects the GPU shader compiler process and can lead to a segmentation fault or write-out-of-bounds in the shader compiler, wi...

7.7CVSS5.8AI score0.00118EPSS
SaveExploits0References1Affected Software1
RedhatCVE
RedhatCVE
added 2026/06/26 9:48 a.m.12 views

CVE-2026-53139

A flaw was found in the Linux kernel's graphics driver for Broadcom V3D VideoCore V GPUs. This vulnerability occurs when a compute shader dispatch CSD is initiated with zero workgroup counts, which the hardware could misinterpret as a very large number. This misinterpretation could lead to...

5.5CVSS5.8AI score0.00123EPSS
SaveExploits0References4
SUSE CVE
SUSE CVE
added 2026/06/26 2:12 a.m.15 views

SUSE CVE-2026-53139

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

5.5CVSS5.9AI score0.00123EPSS
SaveExploits0References16
Rows per page
Query Builder