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nvd
nvd
added 6 days ago6 views

CVE-2026-7639

Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...

7.8CVSS0.00122EPSS
Exploits0References1
euvd
euvd
added 6 days ago9 views

EUVD-2026-43037

Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...

6.1AI score0.00122EPSS
Exploits0References1
cvelist
cvelist
added 6 days ago31 views

CVE-2026-7639 GPU DDK - Page UAF read in PMMETA_PROTECT heap memory

Software installed and run as a non-privileged user may conduct a sequence of improper GPU system calls causing use after free, which helps in facilitating unprivileged memory access from a shader code. Triggering failure path in the MMU mapping logic by a malicious code could lead to incomplete...

0.00122EPSS
Exploits0References1
cve
cve
added 6 days ago12 views

CVE-2026-7639

CVE-2026-7639 describes a vulnerability where software running as a non-privileged user can trigger a sequence of improper GPU system calls that cause use-after-free in the driver, enabling unprivileged access to memory from shader code. The failure path in MMU mapping can prevent complete cleanu...

7.8CVSS6.1AI score0.00122EPSS
Exploits0References1
nvd
nvd
added 2026/06/26 4:16 p.m.13 views

CVE-2026-21734

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...

7.7CVSS0.00118EPSS
Exploits0References1
cve
cve
added 2026/06/26 3:14 p.m.10 views

CVE-2026-21734

The CVE-2026-21734 reports an out-of-bounds write in the GPU shader compiler library triggered by loading a web page containing unusual GPU shader code. The vulnerability affects the GPU shader compiler process and can lead to a segmentation fault or write-out-of-bounds in the shader compiler, wi...

7.7CVSS5.8AI score0.00118EPSS
Exploits0References1Affected Software1
euvd
euvd
added 2026/06/26 3:14 p.m.7 views

EUVD-2026-39785

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...

7.7CVSS5.8AI score0.00118EPSS
Exploits0References1
cvelist
cvelist
added 2026/06/26 3:14 p.m.33 views

CVE-2026-21734 GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...

0.00118EPSS
Exploits0References1
attackerkb
attackerkb
added 2026/06/26 3:14 p.m.8 views

CVE-2026-21734

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An...

7.7CVSS5.8AI score0.00118EPSS
Exploits0References2
redhatcve
redhatcve
added 2026/06/26 9:48 a.m.6 views

CVE-2026-53139

A flaw was found in the Linux kernel's graphics driver for Broadcom V3D VideoCore V GPUs. This vulnerability occurs when a compute shader dispatch CSD is initiated with zero workgroup counts, which the hardware could misinterpret as a very large number. This misinterpretation could lead to...

5.5CVSS5.8AI score0.00122EPSS
Exploits0References4
susecve
susecve
added 2026/06/26 2:12 a.m.8 views

SUSE CVE-2026-53140

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Fix vaddr leak when indirect CSD has zeroed workgroups v3drewritecsdjobwgcountsfromindirect maps both the indirect buffer and the workgroup buffer and is expected to release them before returning. When any of the workgro...

5.9AI score0.00122EPSS
Exploits0References3
ptsecurity
ptsecurity
added 2026/06/26 12:0 a.m.13 views

PT-2026-52841

Name of the Vulnerable Software and Affected Versions The product name cannot be determined affected versions not specified Description A GPU shader compiler library contains a flaw where loading a web page with unusual GPU shader code can trigger an out-of-bounds write. This occurs during an edg...

7.7CVSS5.8AI score0.00118EPSS
Exploits0References4
nvd
nvd
added 2026/06/25 9:16 a.m.8 views

CVE-2026-53139

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

5.5CVSS0.00122EPSS
Exploits0References7
osv
osv
added 2026/06/25 9:16 a.m.3 views

UBUNTU-CVE-2026-53139

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

6.8CVSS5.8AI score0.00122EPSS
Exploits0References6
euvd
euvd
added 2026/06/25 8:38 a.m.8 views

EUVD-2026-39231

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Fix vaddr leak when indirect CSD has zeroed workgroups v3drewritecsdjobwgcountsfromindirect maps both the indirect buffer and the workgroup buffer and is expected to release them before returning. When any of the workgro...

6AI score0.00122EPSS
Exploits0References4
cve
cve
added 2026/06/25 8:38 a.m.17 views

CVE-2026-53140

The CVE-2026-53140 issue pertains to the Linux kernel drm/v3d driver. A fault in v3d_rewrite_csd_job_wg_counts_from_indirect() maps both the indirect buffer and the workgroup buffer and, if any workgroup count read from the buffer is zero, the cleanup is skipped on an early exit, leaking the virt...

5.5CVSS6AI score0.00122EPSS
Exploits0References4Affected Software1
cve
cve
added 2026/06/25 8:38 a.m.16 views

CVE-2026-53139

CVE-2026-53139 concerns the Linux kernel drm/v3d path where a compute shader dispatch with zeroed workgroup counts (CFG0..CFG2) could be mishandled; the fix ensures the indirect CSD job is not submitted when any dimension is zero, causing the dispatch to complete as a no-op. Connected sources sho...

5.5CVSS6AI score0.00122EPSS
Exploits0References7Affected Software1
cvelist
cvelist
added 2026/06/25 8:38 a.m.36 views

CVE-2026-53139 drm/v3d: Skip CSD when it has zeroed workgroups

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

0.00122EPSS
Exploits0References7
osv
osv
added 2026/06/25 8:38 a.m.3 views

CVE-2026-53139 drm/v3d: Skip CSD when it has zeroed workgroups

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the...

5.5CVSS5.9AI score0.00122EPSS
Exploits0References10
ptsecurity
ptsecurity
added 2026/06/25 12:0 a.m.10 views

PT-2026-52235

Name of the Vulnerable Software and Affected Versions Linux kernel affected versions not specified Description An issue exists in the drm/v3d component where a compute shader dispatch CSD may be initiated with zero workgroup counts in the CFG0, CFG1, or CFG2 registers. This occurs during indirect...

5.5CVSS6.1AI score0.00122EPSS
Exploits0References22
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