4 matches found
GLSA-200605-12 : Quake 3 engine based games: Buffer Overflow
The remote host is affected by the vulnerability described in GLSA-200605-12 Quake 3 engine based games: Buffer Overflow landser discovered a vulnerability within the 'remapShader' command. Due to a boundary handling error in 'remapShader', there is a possibility of a buffer overflow. Impact : An...
Quake 3 engine buffer overflow
Buffer overflow on remapShader command processing...
CVE-2006-2236
Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...
CVE-2006-2236
Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...