168 matches found
Zero-Day Flaws in Counter-Strike 1.6 Let Malicious Servers Hack Gamers' PCs
If you are a Counter-Strike gamer, then beware, because 39% of all existing Counter-Strike 1.6 game servers available online are malicious that have been set-up to remotely hack gamers' computers. A team of cybersecurity researchers at Dr. Web has disclosed that an attacker has been using malicio...
CVE-2018-1000224
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in DeSerialization functions core/io/marshalls.cpp that can result in DoS packet of...
CraftedWeb Cross-Site Scripting Vulnerability
CraftedWeb is a CMS Content Management System for game servers. A cross-site scripting vulnerability exists in the aaspincludes/pages/notice.php file in versions of CraftedWeb prior to 2013-09-24. A remote attacker can exploit this vulnerability to inject arbitrary web script or HTML with the 'e'...
Netease open source Pomelo game server framework is not authorized to access leads to remote command execution
Pomelo is a piece of Netease open source based on Node.js the game server framework, which is based on Node.js high-performance, distributed game server framework. It includes the basis of the development framework and the associated expansion components, libraries and tools packages, can help sa...
Pure Faction game server buffer overflow
Buffer overflow via game chat...
Batalla Naval 1.0 4 Remote Buffer Overflow Vulnerability (2)
No description provided by source. source: http://www.securityfocus.com/bid/7699/info Batalla Naval is prone to a remotely exploitable buffer overflow when handling requests of excessive length. This could allow for execution of malicious instructions in the context of the game server. / by jsk f...
Gearbox Software Halo Game Server 1.06/1.07 Infinite Loop Denial of Service Vulnerability
No description provided by source. source: http://www.securityfocus.com/bid/13728/info The Halo Game Server is prone to a denial-of-service condition. The issue arises when malformed data is sent to the game server, causing it to enter an infinite loop. This issue was reported to affect Halo Game...
Warrior Kings: Battles 1.23 Remote Denial of Service Vulnerability
No description provided by source. source: http://www.securityfocus.com/bid/13712/info Warrior Kings: Battles is susceptible to a remote denial of service vulnerability. This is due to a failure of the game server to properly handle exceptional conditions. This vulnerability allows remote attacke...
War Times Remote Game Server Denial of Service Vulnerability
No description provided by source. source: http://www.securityfocus.com/bid/13652/info War Times is susceptible to a remote denial of service vulnerability. This issue is due to a failure of the application to properly bounds check user-supplied network data prior to copying it into a fixed-size...
Alien Arena 2007 6.10 - Multiple Remote Vulnerabilities
No description provided by source. source: http://www.securityfocus.com/bid/25559/info Alien Arena 2007 is prone to multiple remote vulnerabilities, including a denial-of-service vulnerability and a format-string vulnerability. Successfully exploiting these issues will allow an attacker to execut...
Tincat Network Library Remote Buffer Overflow Vulnerability
No description provided by source. source: http://www.securityfocus.com/bid/12912/info Tincat is reported prone to a remote buffer overflow vulnerability. It is reported that this issue exists in the function responsible for logging users that have connected to a game server. A successful attack...
Monopd 0.9.3 - Remote Denial of Service Vulnerability
No description provided by source. source: http://www.securityfocus.com/bid/16981/info The Monopd game server is prone to a remote denial-of-service vulnerability. A remote attacker may exploit this issue to deny service for legitimate users. http://www.exploit-db.com/sploits/27365.zip...
WolfPack Development XSHIPWARS 1.0/1.2.4 - Buffer Overflow Vulnerability
No description provided by source. source: http://www.securityfocus.com/bid/863/info Xshipwars a graphical 'star battle' client/server based game which runs a variety of platforms. Certain versions of the server which facilitates this game versions before 1.25 had a remotely exploitable buffer...
Bontago Game Server 1.1 - Remote Nickname Buffer Overrun Vulnerability
No description provided by source. source: http://www.securityfocus.com/bid/12603/info The Bontago game server is reported to be affected by a remote buffer overrun vulnerability. The issue is reported to exist due to a lack of sufficient boundary checks performed on client-supplied 'nickname'...
Valve Software Half-Life 1.1 Client Connection Routine Buffer Overflow Vulnerability (2)
No description provided by source. source: http://www.securityfocus.com/bid/8299/info Half-Life Client has been reported prone to a remotely exploitable buffer overflow condition. The issue presents itself in the client connection routine, used by the client to negotiate a connection to the...
Valve Software Half-Life 1.1 Client Connection Routine Buffer Overflow Vulnerability (1)
No description provided by source. source: http://www.securityfocus.com/bid/8299/info Half-Life Client has been reported prone to a remotely exploitable buffer overflow condition. The issue presents itself in the client connection routine, used by the client to negotiate a connection to the...
Doomsday 1.8/1.9 - Multiple Remote Format String Vulnerabilities
No description provided by source. source: http://www.securityfocus.com/bid/17369/info Doomsday is prone to multiple remote format-string vulnerabilities. These issues are due to a failure in the application to properly sanitize user-supplied input. An attacker can exploit these issues to execute...
MercurySteam Scrapland Game Server 1.0 - Remote Denial of Service Vulnerabilities
No description provided by source. source: http://www.securityfocus.com/bid/12680/info Scrapland game server is reported prone to various denial of service vulnerabilities. These issues present themselves because the application fails to handle exceptional conditions. It is reported that the game...
StarSiege Tribes Server Denial of Service Vulnerability (2)
No description provided by source. source: http://www.securityfocus.com/bid/8184/info StarSiege Tribes Game Server has been reported prone to a remotely triggered denial of service vulnerability. The issue presents itself when the affected server receives and processes a malformed UDP datagram...
allseeingeye-info NSE Script
Detects the All-Seeing Eye service. Provided by some game servers for querying the server's status. The All-Seeing Eye service can listen on a UDP port separate from the main game server port usually game port + 123. On receiving a packet with the payload "s", it replies with various game server...