86 matches found
CVE-2004-0278
The Ratbag game engine (used in Dirt Track Racing, Leadfoot, World of Outlaws Spring Cars) is vulnerable to a remote denial-of-service through crafted TCP traffic: a packet declaring a data length followed by a second packet with less data triggers the engine to repeatedly poll the socket, consum...
Digital Reality Game Engine 1.0.x - Remote Denial of Service
// source: https://www.securityfocus.com/bid/9736/info It has been reported that the Digital Reality Game engine is prone to a remote denial of service vulnerability. This issue is due to a failure of the application to validate packet data size input supplied by a client. The immediate...
RedStorm Ghost Recon Game Engine - Remote Denial of Service
RedStorm Ghost Recon Game Engine - Remote Denial of Service source: https://www.securityfocus.com/bid/9738/info The Ghost Recon Game Engine has been reported prone to a denial of service vulnerability. When handling text strings, the Ghost Recon Game Engine employs a 32-bit integer string size...
Nadeo Game Engine - Remote Denial of Service
// source: https://www.securityfocus.com/bid/9604/info It has been reported that Nadeo Game Engine may be prone to a remote denial of service vulnerability that could allow an attacker to cause the software to crash or hang by sending arbitrary data to the software on TCP port 2350. Nadeo...
Nadeo Game Engine - Remote Denial of Service
Nadeo Game Engine - Remote Denial of Service // source: https://www.securityfocus.com/bid/9604/info It has been reported that Nadeo Game Engine may be prone to a remote denial of service vulnerability that could allow an attacker to cause the software to crash or hang by sending arbitrary data to...
CVE-2004-2077
Nadeo Game Engine for Nadeo TrackMania and Nadeo Virtual Skipper 3 allows remote attackers to cause a denial of service server crash via malformed data to TCP port 2350, possibly due to long values or incorrect size fields...