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securityvulns
securityvulns
added 2007/08/23 12:0 a.m.19 views

Asura Game Engine buffer overflow

No description provided...

3.4AI score
SaveExploits0References1Affected Software1
exploitpack
exploitpack
added 2007/08/18 12:0 a.m.12 views

gMotor2 Game Engine - Multiple Vulnerabilities

gMotor2 Game Engine - Multiple Vulnerabilities source: https://www.securityfocus.com/bid/25358/info The gMotor2 game engine is prone to multiple code-execution and denial-of-service vulnerabilities. Four vulnerabilities were reported. These vulnerabilities may be triggered by malicious client...

0.3AI score
SaveExploits0
Exploit DB
Exploit DB
added 2007/08/18 12:0 a.m.38 views

gMotor2 Game Engine - Multiple Vulnerabilities

source: https://www.securityfocus.com/bid/25358/info The gMotor2 game engine is prone to multiple code-execution and denial-of-service vulnerabilities. Four vulnerabilities were reported. These vulnerabilities may be triggered by malicious client requests to games that use the affected engine,...

7.5CVSS5.8AI score0.07262EPSS
SaveExploits2
securityvulns
securityvulns
added 2006/06/05 12:0 a.m.34 views

Quake 3 game engine buffer overflow

Buffer overflow on oversized compressed packet...

5.5AI score
SaveExploits0References1Affected Software1
exploitpack
exploitpack
added 2006/06/05 12:0 a.m.13 views

Quake 3 Engine - CL_ParseDownload Remote Buffer Overflow

Quake 3 Engine - CLParseDownload Remote Buffer Overflow // source: https://www.securityfocus.com/bid/18271/info // // The Quake 3 engine is susceptible to a remote buffer-overflow vulnerability. This issue is due to the application's failure to properly bounds-check user-supplied data before...

0.4AI score
SaveExploits0
securityvulns
securityvulns
added 2006/05/13 12:0 a.m.39 views

Multiple Raydium game engine security vulnerabilities

Buffer overflows, format string vulnerabilities, DoS conditions in both server and client parts...

3.1AI score
SaveExploits0References1Affected Software1
securityvulns
securityvulns
added 2006/05/13 12:0 a.m.28 views

[Full-disclosure] Multiple vulnerabilities in Raydium rev 309

Luigi Auriemma Application: Raydium http://raydium.org Versions: = SVN revision 309 newer versions can be vulnerable to some of the bugs which are still unfixed Platforms: Windows, nix, BSD and others Bugs: A buffer-overflow in raydiumlog and raydiumconsolelineadd B format string in raydiumlog C...

0.2AI score
SaveExploits0
securityvulns
securityvulns
added 2006/04/24 12:0 a.m.65 views

csDoom / Vavoom / Zdaemon / Doomsday / Skulltag Doom clone game engines multiple vulnerabilities

Buffer overflows, format string vulnerabilities, DoS confitions...

2.8AI score
SaveExploits0References5Affected Software4
Debian
Debian
added 2005/10/10 6:21 a.m.48 views

[SECURITY] [DSA 856-1] New py2play packages fix arbitrary code execution

-------------------------------------------------------------------------- Debian Security Advisory DSA 856-1 [email protected] http://www.debian.org/security/ Martin Schulze October 10th, 2005 http://www.debian.org/security/faq -...

7.5CVSS7.2AI score0.0189EPSS
SaveExploits0
securityvulns
securityvulns
added 2005/09/18 12:0 a.m.36 views

p2play game engine code execution

It's possiblt to execute code thorugh object pickles...

2.2AI score
SaveExploits0References1Affected Software1
Cvelist
Cvelist
added 2005/08/16 4:0 a.m.16 views

CVE-2004-2361

Digital Reality game engine, as used in Haegemonia 1.0 through 1.0.7 and Desert Rats vs. Afrika Korps 1.0, allows remote attackers to cause a denial of service crash via a chat message with a large message size, which triggers an out-of-bounds read...

6.6AI score0.02154EPSS
SaveExploits1References6
CVE
CVE
added 2005/08/16 4:0 a.m.39 views

CVE-2004-2361

The CVE-2004-2361 issue affects the Digital Reality game engine as used in Haegemonia 1.0–1.0.7 and Desert Rats vs. Afrika Korps 1.0. A remote attacker can cause a crash (DoS) by sending a chat message with an oversized payload, triggering an out-of-bounds read. The available documents do not pro...

5CVSS7AI score0.02154EPSS
SaveExploits1References6
Cvelist
Cvelist
added 2005/05/19 4:0 a.m.21 views

CVE-2004-2077

Nadeo Game Engine for Nadeo TrackMania and Nadeo Virtual Skipper 3 allows remote attackers to cause a denial of service server crash via malformed data to TCP port 2350, possibly due to long values or incorrect size fields...

6.9AI score0.03524EPSS
SaveExploits2References6
CVE
CVE
added 2005/05/19 4:0 a.m.66 views

CVE-2004-2077

The CVE-2004-2077 entry affects Nadeo Game Engine used by TrackMania and Nadeo Virtual Skipper 3. It describes a remote denial-of-service condition caused by malformed data sent to TCP port 2350, with a suggested root cause of long values or incorrect size fields. The available connected sources ...

5CVSS7.3AI score0.03524EPSS
SaveExploits2References6Affected Software3
exploitpack
exploitpack
added 2005/03/20 12:0 a.m.11 views

FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities

FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities source: https://www.securityfocus.com/bid/12862/info Multiple FUN labs games are affected by remote denial of service vulnerabilities. A remote attacker can cause a game server to stop responding by sending an empty UDP...

0.4AI score
SaveExploits0
Exploit DB
Exploit DB
added 2005/03/20 12:0 a.m.24 views

FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities

source: https://www.securityfocus.com/bid/12862/info Multiple FUN labs games are affected by remote denial of service vulnerabilities. A remote attacker can cause a game server to stop responding by sending an empty UDP packet. Another vulnerability can allow a remote attacker to send a malformed...

5CVSS5.8AI score0.03064EPSS
SaveExploits2
NVD
NVD
added 2004/11/23 5:0 a.m.19 views

CVE-2004-0278

Ratbag game engine, as used in products such as Dirt Track Racing, Leadfoot, and World of Outlaws Spring Cars, allows remote attackers to cause a denial of service CPU consumption via a TCP packet that specifies the length of data to read and then sends a second TCP packet that contains less data...

5CVSS6.6AI score0.01699EPSS
SaveExploits1References3
exploitpack
exploitpack
added 2004/11/05 12:0 a.m.10 views

Monolith Lithtech Game Engine - Multiple Remote Format String Vulnerabilities

Monolith Lithtech Game Engine - Multiple Remote Format String Vulnerabilities // source: https://www.securityfocus.com/bid/11610/info Lithtech game engine is prone to multiple remote format-string vulnerabilities because of incorrect usage of 'printf'-type functions. Format specifiers can be...

0.3AI score
SaveExploits0
Exploit DB
Exploit DB
added 2004/11/05 12:0 a.m.19 views

Monolith Lithtech Game Engine - Multiple Remote Format String Vulnerabilities

// source: https://www.securityfocus.com/bid/11610/info Lithtech game engine is prone to multiple remote format-string vulnerabilities because of incorrect usage of 'printf'-type functions. Format specifiers can be supplied directly to vulnerable functions from external data. A denial-of-service...

2.1CVSS5.8AI score0.01882EPSS
SaveExploits1
CVE
CVE
added 2004/03/18 5:0 a.m.47 views

CVE-2004-0278

The Ratbag game engine (used in Dirt Track Racing, Leadfoot, World of Outlaws Spring Cars) is vulnerable to a remote denial-of-service through crafted TCP traffic: a packet declaring a data length followed by a second packet with less data triggers the engine to repeatedly poll the socket, consum...

5CVSS7AI score0.01699EPSS
SaveExploits1References3Affected Software5
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