2277 matches found
Endless loop and resources consumption in Halo 1.0.7.0615
Luigi Auriemma Application: Halo: Combat Evolved http://www.microsoft.com/games/pc/halo.aspx Versions: = 1.0.7.0615 before 30 Jul 2008 Platforms: Windows Bugs: A endless loop B resources consumption Exploitation: remote, versus server Date: 06 Aug 2008 Author: Luigi Auriemma e-mail:...
Combat Evolved 1.0.7.0615 - Multiple Denial of Service Vulnerabilities
Combat Evolved 1.0.7.0615 - Multiple Denial of Service Vulnerabilities source: https://www.securityfocus.com/bid/30582/info Halo: Combat Evolved is prone to multiple remote denial-of-service vulnerabilities because the application fails to properly handle specially crafted network packets. An...
Endless loop in Halo 1.07
Luigi Auriemma Application: Halo: Combat Evolved http://www.microsoft.com/games/pc/halo.aspx Versions: = 1.07 Platforms: Windows Bug: endless loop Exploitation: remote, versus server Date: 29 Jun 2008 Author: Luigi Auriemma e-mail: [email protected] web: aluigi.org 1 Introduction 2 Bug 3 The...
CVE-2005-1741
Gearbox Software Halo: Combat Evolved 1.6 allows remote attackers to cause a denial of service infinite loop via malformed data...
CVE-2005-1741
Technical details about CVE-2005-1741 are not publicly available in the provided documents. No specifics on affected components, versions, root cause, or exploit information are included here; monitor for official disclosures.
CVE-2005-1741
Gearbox Software Halo: Combat Evolved 1.6 allows remote attackers to cause a denial of service infinite loop via malformed data...
CVE-2005-1741: Undefined Security Weakness
Gearbox Software Halo: Combat Evolved 1.6 allows remote attackers to cause a denial of service infinite loop via malformed data...
CVE-2004-1667
Technical details about CVE-2004-1667 are not publicly provided in the supplied documents. Monitor for updates from official advisories.
CVE-2004-1667
Off-by-one error in Halo Combat Evolved 1.04 and earlier allows remote attackers to cause a denial of service server crash via a long client response...
CVE-2004-1667: Undefined Security Weakness
Off-by-one error in Halo Combat Evolved 1.04 and earlier allows remote attackers to cause a denial of service server crash via a long client response...
CVE-2004-1539
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service client crash via a long value in a game server reply, which triggers a NULL dereference...
CVE-2004-1539
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, triggering a NULL dereference. Affected software: Halo game server reply handling. Root cause: NULL dereference caused by processing a long value i...
CVE-2004-1539: Undefined Security Weakness
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service client crash via a long value in a game server reply, which triggers a NULL dereference...
CVE-2004-1539
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service client crash via a long value in a game server reply, which triggers a NULL dereference...
Broadcast client crash in Halo 1.05
Luigi Auriemma Application: Halo: Combat Evolved http://www.microsoft.com/games/pc/halo.aspx Versions: = 1.05 Platforms: Windows and MacOS Bug: crash Exploitation: remote, versus clients broadcast Date: 22 November 2004 Author: Luigi Auriemma e-mail: [email protected] web:...
Off-by-one bug in Halo 1.04
Luigi Auriemma Application: Halo: Combat Evolved http://www.bungie.net/Games/HaloPC/ Versions: = 1.4 Platforms: Windows and MacOS Bug: off-by-one Denial of Service Risk: medium/high Exploitation: remote, versus server Date: 09 September 2004 Author: Luigi Auriemma e-mail: [email protected] we...