741 matches found
CVE-2021-26826
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
CVE-2021-26825
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::loadimage function at line: const sizet buffersize = tgaheader.imagewidth tgaheader.imageheight pixelsize; The bug leads to...
DEBIAN-CVE-2021-26826
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
CVE-2021-26826
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
DEBIAN-CVE-2021-26825
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::loadimage function at line: const sizet buffersize = tgaheader.imagewidth tgaheader.imageheight pixelsize; The bug leads to...
Stack overflow
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
CVE-2021-26826
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
CVE-2021-26825
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::loadimage function at line: const sizet buffersize = tgaheader.imagewidth tgaheader.imageheight pixelsize; The bug leads to...
Integer overflow
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::loadimage function at line: const sizet buffersize = tgaheader.imagewidth tgaheader.imageheight pixelsize; The bug leads to...
CVE-2021-26825
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::loadimage function at line: const sizet buffersize = tgaheader.imagewidth tgaheader.imageheight pixelsize; The bug leads to...
UBUNTU-CVE-2021-26826
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
CVE-2021-26825
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::loadimage function at line: const sizet buffersize = tgaheader.imagewidth tgaheader.imageheight pixelsize; The bug leads to...
CVE-2021-26825
CVE-2021-26825 affects Godot Engine up to v3.2. The vulnerability is in ImageLoaderTGA::load_image(), where the buffer_size is computed as (tga_header.image_width * tga_header.image_height) * pixel_size, causing a dynamic stack buffer overflow. Impact: potential code execution and/or crash, with ...
CVE-2021-26826
CVE-2021-26826 is a stack overflow vulnerability in Godot Engine up to version 3.2, caused by improper boundary checks when loading .TGA image files. Attack vectors can be local or remote; exploitation may lead to code execution and/or a system crash. Several connected advisories confirm the issu...
CVE-2021-26826
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
CVE-2021-26826
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
Out-of-bounds Write
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash...
PT-2021-17150 · Unknown +3 · Godot Engine +3
Name of the Vulnerable Software and Affected Versions: Godot Engine versions up to v3.2 Description: An integer overflow issue exists in the Godot Engine that can be triggered when loading specially crafted .TGA image files. The issue is located in the ImageLoaderTGA::load image function and lead...
Integer Overflow or Wraparound
An integer overflow issue exists in Godot Engine that can be triggered when loading specially crafted TGA image files...
Siemens JT2Go TGA File Parsing Heap-based Buffer Overflow Remote Code Execution Vulnerability
This vulnerability allows remote attackers to execute arbitrary code on affected installations of Siemens JT2Go. User interaction is required to exploit this vulnerability in that the target must visit a malicious page or open a malicious file. The specific flaw exists within the processing of TG...