55 matches found
CVE-2006-2236
Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...
CVE-2006-2236
Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...
CVE-2006-2236
The CVE-2006-2236 issue affects the Quake 3 engine as used in ET 2.60, Return to Castle Wolfenstein 1.41, and Quake III Arena 1.32b, caused by a boundary handling error in the remapShader command that leads to a buffer overflow. This allows a remote attacker to execute arbitrary commands on affec...
CVE-2006-2236
Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...
CVE-2006-2236
Buffer overflow in the Quake 3 Engine, as used by 1 ET 2.60, 2 Return to Castle Wolfenstein 1.41, and 3 Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command...
Quake 3 Engine 1.32b R_RemapShader() Remote Client BoF Exploit
No description provided by source. // remapthis.c - "RRemapShader" q3 engine 1.32b client remote bof exploit // by landser - landser at hotmail.co.il // // this code works as a preloaded shared library on a game server, // it hooks two functions on the running server: // svcdirectconnect that is...
In-game players kicking in the Quake 3 engine
Luigi Auriemma Application: Quake 3 engine http://www.idsoftware.com Vulnerables: - Call of Duty = 1.5 - Call of Duty: United Offensive = 1.51 - Quake III Arena = 1.32 - Return to Castle Wolfenstein = 1.41 - Soldier of Fortune II: Double Helix = 1.03 - Star Wars Jedi Knight II: Jedi Outcast = 1.0...
Soldier of Fortune 2 1.03 - cl_guid Server Crash
Soldier of Fortune 2 1.03 - clguid Server Crash / by Luigi Auriemma / include include include include / Quake 3 engine Huffman algorithm 0.2 ALL the code comes from the Q3fusion project of Andrey Nazarov: http://sourceforge.net/projects/q3fusion/ I have simply modified some variables and the...
CVE-2005-0430
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service shutdown game server and possibly crash the server via a long infostring, possibly triggering a buffer overflow...
Infostring crash and shutdown in the Quake 3 engine
Luigi Auriemma Application: Quake 3 engine http://www.idsoftware.com Games: - Call of Duty = 1.5 - Call of Duty: United Offensive = 1.51 - Heavy Metal: F.A.K.K.2 = 1.02 - Quake III Arena = 1.32 - Return to Castle Wolfenstein = 1.41 - Soldier of Fortune II: Double Helix = 1.03 - Star Trek Voyager:...
CVE-2005-0430
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service shutdown game server and possibly crash the server via a long infostring, possibly triggering a buffer overflow...
Quake 3 Engine - Infostring Crash and Shutdown
Quake 3 Engine - Infostring Crash and Shutdown / by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error;...
Quake 3 Engine Infostring Crash and Shutdown Exploit
No description provided by source. / by Luigi Auriemma / include stdio.h include stdlib.h include string.h ifdef WIN32 include winsock.h / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include string.h include errno.h...
Quake 3 Engine Infostring Crash and Shutdown Exploit
Exploit for unknown platform in category dos / poc ==================================================== Quake 3 Engine Infostring Crash and Shutdown Exploit ==================================================== / by Luigi Auriemma / include include include ifdef WIN32 include / Header file used fo...
Quake 3 Engine - Infostring Crash and Shutdown
/ by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error; switchWSAGetLastError case 10004: error = "Interrupted system...