Stack overflow in Godot Engine caused by improper boundary checks when loading .TGA image files can lead to code execution or system cras
Reporter | Title | Published | Views | Family All 12 |
---|---|---|---|---|
![]() | Out-of-bounds Write | 8 Feb 202100:00 | – | gitlab |
![]() | CVE-2021-26826 | 8 Feb 202114:55 | – | cvelist |
![]() | CVE-2021-26826 | 8 Feb 202115:15 | – | osv |
![]() | OPENSUSE-SU-2024:10813-1 godot-3.3.3-1.3 on GA media | 15 Jun 202400:00 | – | osv |
![]() | OPENSUSE-SU-2024:12761-1 godot3-3.5.1-1.1 on GA media | 15 Jun 202400:00 | – | osv |
![]() | Godot Buffer Overflow Vulnerability | 9 Feb 202100:00 | – | cnvd |
![]() | Stack overflow | 8 Feb 202115:15 | – | prion |
![]() | Linux Distros Unpatched Vulnerability : CVE-2021-26826 | 4 Mar 202500:00 | – | nessus |
![]() | CVE-2021-26826 | 8 Feb 202100:00 | – | ubuntucve |
![]() | CVE-2021-26826 | 8 Feb 202115:15 | – | debiancve |
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