6.5 Medium
CVSS3
Attack Vector
NETWORK
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
REQUIRED
Scope
UNCHANGED
Confidentiality Impact
NONE
Integrity Impact
NONE
Availability Impact
HIGH
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
4.3 Medium
CVSS2
Access Vector
NETWORK
Access Complexity
MEDIUM
Authentication
NONE
Confidentiality Impact
NONE
Integrity Impact
NONE
Availability Impact
PARTIAL
AV:N/AC:M/Au:N/C:N/I:N/A:P
0.002 Low
EPSS
Percentile
51.9%
SDL (Simple DirectMedia Layer) 2.x through 2.0.9 has a heap-based buffer
over-read in Fill_IMA_ADPCM_block, caused by an integer overflow in
IMA_ADPCM_decode() in audio/SDL_wave.c.
Author | Note |
---|---|
avital | The patch in SDL 2.0 is enormous and should be applied with care. The upstream patch to backport is spread across three upstream commits: https://hg.libsdl.org/SDL/rev/b06fa7da012b https://hg.libsdl.org/SDL/rev/a39d8cdf50f4 https://hg.libsdl.org/SDL/rev/572f29f98da0 |
6.5 Medium
CVSS3
Attack Vector
NETWORK
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
REQUIRED
Scope
UNCHANGED
Confidentiality Impact
NONE
Integrity Impact
NONE
Availability Impact
HIGH
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
4.3 Medium
CVSS2
Access Vector
NETWORK
Access Complexity
MEDIUM
Authentication
NONE
Confidentiality Impact
NONE
Integrity Impact
NONE
Availability Impact
PARTIAL
AV:N/AC:M/Au:N/C:N/I:N/A:P
0.002 Low
EPSS
Percentile
51.9%