Buffer overflow in UnrealIRCd 3.2beta11 through 3.2.8, when allow::options::noident is enabled, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors.
8AI Score
0.023EPSS
UnrealIRCd 3.2.8.1, as distributed on certain mirror sites from November 2009 through June 2010, contains an externally introduced modification (Trojan Horse) in the DEBUG3_DOLOG_SYSTEM macro, which allows remote attackers to execute arbitrary commands.
7.3AI Score
0.699EPSS
Use-after-free vulnerability in UnrealIRCd 3.2.10 before 3.2.10.2 allows remote attackers to cause a denial of service (crash) via unspecified vectors. NOTE: this identifier was SPLIT per ADT2 due to different vulnerability types. CVE-2013-7384 was assigned for the NULL pointer dereference.
6.8AI Score
0.008EPSS
UnrealIRCd 3.2.10 before 3.2.10.2 allows remote attackers to cause a denial of service (NULL pointer dereference and crash) via unspecified vectors, related to SSL. NOTE: this issue was SPLIT from CVE-2013-6413 per ADT2 due to different vulnerability types.
6.8AI Score
0.008EPSS
The m_authenticate function in modules/m_sasl.c in UnrealIRCd before 3.2.10.7 and 4.x before 4.0.6 allows remote attackers to spoof certificate fingerprints and consequently log in as another user via a crafted AUTHENTICATE parameter.
8.1CVSS
7.8AI Score
0.009EPSS
UnrealIRCd 4.0.13 and earlier creates a PID file after dropping privileges to a non-root account, which might allow local users to kill arbitrary processes by leveraging access to this non-root account for PID file modification before a root script executes a "kill cat /pathname" command. NOTE: the...
5.5CVSS
5.6AI Score
0.0004EPSS
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
7.5CVSS
7.9AI Score
0.002EPSS