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Godot Security Vulnerabilities

cve
cve

CVE-2018-1000224

Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing padding initialization vulnerability in (De)Serialization functions (core/io/marshalls.cpp) that can result in DoS (packet o...

7.5CVSS

7.4AI Score

0.003EPSS

2018-08-20 08:29 PM
38
cve
cve

CVE-2019-10069

In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.

9.8CVSS

9.8AI Score

0.043EPSS

2019-05-31 10:29 PM
242