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CNNVD
CNNVD
added 2021/04/10 12:0 a.m.9 views

Valve Steam 缓冲区错误漏洞

Valve Steam is a suite of game distribution management platforms from Valve Corporation in the United States. The platform provides digital rights management, multiplayer, streaming, and social networking services. A buffer overflow vulnerability exists in Valve Steam version 2021-04-10 and earli...

9CVSS6.6AI score0.03504EPSS
SaveExploits2References7
Positive Technologies
Positive Technologies
added 2021/04/10 12:0 a.m.12 views

PT-2021-18753 · Valve · Valve Steam +1

Name of the Vulnerable Software and Affected Versions: Valve Steam through 2021-04-10 Description: The issue allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click when a Source engine game is installed. This is...

9CVSS9.3AI score0.03504EPSS
SaveExploits2References18
Hacker One
Hacker One
added 2021/01/15 8:51 p.m.24 views

Valve: Big Picture web browser leaks login cookies and discloses sensitive information (may lead to account takeover)

Researcher reported an issue where certain secure cookies would be included in a web request initiated through Steam Big Picture mode that was initially to a trusted origin but subsequently forwarded to a site on a different origin...

1.9AI score
SaveExploits0
ThreatPost
ThreatPost
added 2020/12/10 11:0 a.m.191 views

Critical Steam Flaws Could Let Gamers Crash Opponents’ Computers

Game developer Valve has fixed critical four bugs in its popular Steam online game platform. If exploited, the flaws could allow a remote attacker to crash an opponent’s game client, take over the computer – and hijack all computers connected to a third-party game server. Steam is utilized by mor...

10CVSS9.5AI score0.65907EPSS
SaveExploits4References7
The Hacker News
The Hacker News
added 2020/12/10 11:0 a.m.5 views

Valve's Steam Server Bugs Could've Let Hackers Hijack Online Games

Critical flaws in a core networking library powering Valve's online gaming functionality could have allowed malicious actors to remotely crash games and even take control over affected third-party game servers. "An attacker could remotely crash an opponent's game client to force a win or even...

10CVSS7.7AI score0.05753EPSS
SaveExploits2
The Hacker News
The Hacker News
added 2020/12/10 11:0 a.m.79 views

Valve's Steam Server Bugs Could've Let Hackers Hijack Online Games

Critical flaws in a core networking library powering Valve's online gaming functionality could have allowed malicious actors to remotely crash games and even take control over affected third-party game servers. "An attacker could remotely crash an opponent's game client to force a win or even...

10CVSS0.05753EPSS
SaveExploits2
NVD
NVD
added 2020/12/03 2:15 p.m.35 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS10AI score0.031EPSS
SaveExploits1References2
OSV
OSV
added 2020/12/03 2:15 p.m.29 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

9.8CVSS8AI score
SaveExploits0References2
Prion
Prion
added 2020/12/03 2:15 p.m.25 views

Heap overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

7.5CVSS9.9AI score0.031EPSS
SaveExploits1References2Affected Software1
Cvelist
Cvelist
added 2020/12/03 1:34 p.m.32 views

CVE-2020-6017

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNPReceiveUnreliableSegment when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code...

10AI score0.031EPSS
SaveExploits1References2
CVE
CVE
added 2020/12/03 1:34 p.m.76 views

CVE-2020-6017

Valve’s Game Networking Sockets (Steam Sockets) prior to v1.2.0 is affected by CVE-2020-6017 due to SNP_ReceiveUnreliableSegment() mishandling long unreliable segments when plain-text messages are enabled, causing a heap-based buffer overflow that can lead to memory corruption and potential remot...

9.8CVSS9.9AI score0.031EPSS
SaveExploits1References2Affected Software1
CNNVD
CNNVD
added 2020/12/03 12:0 a.m.11 views

Valvesoftware GameNetworkingSockets Buffer Error Vulnerability

Valvesoftware GameNetworkingSockets is a transport layer support software for game delivery data from Valvesoftware USA. A buffer error vulnerability exists in Valve Game Networking Sockets versions prior to 1.2.0, which stems from a network socket incorrectly handling long unreliable segments in...

9.8CVSS7.8AI score0.031EPSS
SaveExploits1References3
NVD
NVD
added 2020/12/02 1:15 a.m.44 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS10AI score0.031EPSS
SaveExploits1References2
OSV
OSV
added 2020/12/02 1:15 a.m.31 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

9.8CVSS8AI score
SaveExploits0References2
Prion
Prion
added 2020/12/02 1:15 a.m.22 views

Stack overflow

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

7.5CVSS9.9AI score0.031EPSS
SaveExploits1References2Affected Software1
CVE
CVE
added 2020/12/02 1:1 a.m.83 views

CVE-2020-6018

CVE-2020-6018 affects Valve's Game Networking Sockets

9.8CVSS9.9AI score0.031EPSS
SaveExploits1References2Affected Software1
Cvelist
Cvelist
added 2020/12/02 1:1 a.m.43 views

CVE-2020-6018

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AESGCMDecryptContext::Decrypt when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution...

10AI score0.031EPSS
SaveExploits1References2
CNNVD
CNNVD
added 2020/12/01 12:0 a.m.11 views

Valvesoftware GameNetworkingSockets Buffer Error Vulnerability

Valvesoftware GameNetworkingSockets is a transport layer support software for games to pass data from Valvesoftware USA. A security vulnerability exists in Valve Game Networking Sockets versions prior to 1.2.0, which stems from the incorrect handling of long encrypted messages in...

9.8CVSS7.9AI score0.031EPSS
SaveExploits1References3
NVD
NVD
added 2020/11/18 3:15 p.m.35 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

10CVSS9.9AI score0.05753EPSS
SaveExploits1References2
OSV
OSV
added 2020/11/18 3:15 p.m.28 views

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNPReceiveUnreliableSegment, leading to a Heap-Based Buffer Underflow and a free of memory not from the heap, resulting in a memory corruption and probably even a remot...

9.8CVSS7.9AI score
SaveExploits0References2
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