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added 2026/05/05 12:0 p.m.7 views

RUSTSEC-2026-0121 Denial of service in Steamworks game clients/servers using P2P authentication

Processing the raw ValidateAuthTicketResponset callback data panics when the meAuthSessionResponse field is kEAuthSessionResponseAuthTicketNetworkIdentityFailure. This can lead to denial of service in game clients and servers using the beginauthenticationsession API to authenticate players if a...

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