234 matches found
Design/Logic Flaw
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download...
CVE-2018-18541
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download...
CVE-2018-18541
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download...
UBUNTU-CVE-2018-18541
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download...
DEBIAN-CVE-2018-18541
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download...
CVE-2018-18541
Teeworlds vulnerability CVE-2018-18541 affects versions before 0.6.5, where connection packets could be forged due to lack of a challenge–response during connection setup. A remote attacker could spoof a IP to occupy all server slots or perform reflection attacks using map download packets. The i...
CVE-2018-18541
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download...
CVE-2018-18541
In Teeworlds before 0.6.5, connection packets could be forged. There was no challenge-response involved in the connection build up. A remote attacker could send connection packets from a spoofed IP address and occupy all server slots, or even use them for a reflection attack using map download...
Debian: Security Advisory (DLA-979)
The remote host is missing an update for the Debian SPDX-FileCopyrightText: 2018 Greenbone AG Some text descriptions might be excerpted from a referenced sources, and are Copyright C by the respective right holders. SPDX-License-Identifier: GPL-2.0-only ifdescription...
GLSA-201705-13 : Teeworlds: Remote execution of arbitrary code on client
The remote host is affected by the vulnerability described in GLSA-201705-13 Teeworlds: Remote execution of arbitrary code on client Teeworlds client contains a vulnerability allowing a malicious server to execute arbitrary code, or write to arbitrary physical memory via the...
Teeworlds: Remote execution of arbitrary code on client
Background Teeworlds is an online multi-player platform 2D shooter. Description Teeworlds client contains a vulnerability allowing a malicious server to execute arbitrary code, or write to arbitrary physical memory via the CClient::ProcessServerPacket method. Impact A remote malicious server can...
Code injection
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...
CVE-2016-9400
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...
CVE-2016-9400
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...
CVE-2016-9400
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...
UBUNTU-CVE-2016-9400
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...
DEBIAN-CVE-2016-9400
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...
CVE-2016-9400
The CVE-2016-9400 issue affects Teeworlds (up to version prior to 0.6.4) in the engine/client/client.cpp, CClient::ProcessServerPacket. The vulnerability allows a remote server to write to arbitrary physical memory locations and potentially execute arbitrary code via vectors involving snap handli...
CVE-2016-9400
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...
CVE-2016-9400
The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...