6 matches found
CVE-2026-21734
The GPU DDK is vulnerable to an out-of-bounds write within the libusc library during WebGPU shader compilation at the TreeRemove stage. This vulnerability is triggered when a web page loads unusual GPU shader code, specifically an edge case involving a very small value, which causes a segmentatio...
CVE-2026-21732
The Imagination Graphics DDK is vulnerable to an out-of-bounds write within the GPU shader compiler library (specifically in libusc during ConvertSwitchToArrayLookupBP ). This vulnerability is triggered when the compiler process handles a web page containing unusual GPU shader code, such as an ed...
SUSE CVE-2019-5771
An incorrect JIT of GLSL shaders in SwiftShader in Google Chrome prior to 72.0.3626.81 allowed a remote attacker to execute arbitrary code via a crafted HTML page...
Vulnerability in the Intel Unified Shader compiler for the Intel Graphics Accelerator
Vulnerabilities discovered by Piotr Bania of Cisco Talos Talos is disclosing a pointer corruption vulnerability in the Intel Unified Shader compiler for the Intel Graphics Accelerator. Overview In order for the graphics to be produced, the graphics accelerators need to process the OpenGL scripts...
Google Chrome < 68.0.3440.75 Multiple Vulnerabilities
Binary data 700361.pasl...
PT-2015-4899
Name of the Vulnerable Software and Affected Versions Mozilla Firefox versions prior to 36.0 Description The issue is related to the WebGL implementation, which does not properly allocate memory for copying an unspecified string to a shader's compilation log. This allows remote attackers to cause...