6 matches found
The vulnerability in the DrawImage function (magick/render.c) of the cross-platform graphics library GraphicsMagick, which allows an attacker to compromise the confidentiality, integrity, and accessibility of the protected information.
The vulnerability in the DrawImage function magick/render.c of the cross-platform graphics library GraphicsMagick exists due to insufficient testing of input data. Exploiting this vulnerability can allow an attacker to compromise the confidentiality, integrity, and accessibility of protected...
The vulnerability in the DrawImage function (magick/render.c) of the cross-platform graphics library GraphicsMagick, which allows a hacker to trigger a service failure.
The vulnerability of the DrawImage function in the cross-platform graphics library GraphicsMagick is related to a buffer overflow error. Exploiting this vulnerability could allow an attacker to cause a service failure by using a specially created file...
CVE-2017-16547
The DrawImage function in magick/render.c in GraphicsMagick 1.3.26 does not properly look for pop keywords that are associated with push keywords, which allows remote attackers to cause a denial of service negative strncpy and application crash or possibly have unspecified other impact via a...
CVE-2017-14314
GraphicsMagick 1.3.26 is affected by CVE-2017-14314 due to an off-by-one error in DrawImage (magick/render.c) that can trigger a heap-based buffer over-read, enabling remote denial of service via a crafted image. Public advisories (Debian DSA-4321-1, USN-4232-1) confirm this family of issues and ...
CVE-2016-2318
GraphicsMagick 1.3.23 allows remote attackers to cause a denial of service NULL pointer dereference via a crafted SVG file, related to the 1 DrawImage function in magick/render.c, 2 SVGStartElement function in coders/svg.c, and 3 TraceArcPath function in magick/render.c...
CVE-2016-2317
Multiple buffer overflows in GraphicsMagick 1.3.23 allow remote attackers to cause a denial of service crash via a crafted SVG file, related to the 1 TracePoint function in magick/render.c, 2 GetToken function in magick/utility.c, and 3 GetTransformTokens function in coders/svg.c...