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EUVD
EUVD
•added 2026/03/02 6:42 p.m.•12 views

EUVD-2025-208212

In drawLayersInternal of SkiaRenderEngine.cpp, there is a possible way to access the GPU cache due to side channel information disclosure. This could lead to local escalation of privilege with no additional execution privileges needed. User interaction is not needed for exploitation...

6.1AI score0.00094EPSS
SaveExploits0References1
CVE
CVE
•added 2026/03/02 6:42 p.m.•55 views

CVE-2025-48630

CVE-2025-48630 describes an information-disclosure vulnerability in Skia’s drawLayersInternal (SkiaRenderEngine.cpp) that could grant a local attacker access to GPU cache data, enabling local escalation of privilege with no extra privileges or user interaction required. Public documents consisten...

7.4CVSS6.1AI score0.00094EPSS
SaveExploits0References1Affected Software1
OSV
OSV
•added 2026/03/01 12:00 a.m.•14 views

ASB-A-455563813

In drawLayersInternal of SkiaRenderEngine.cpp, there is a possible way to access the GPU cache due to side channel information disclosure. This could lead to local escalation of privilege with no additional execution privileges needed. User interaction is not needed for exploitation...

7.4CVSS5.9AI score0.00094EPSS
SaveExploits0References2
OSV
OSV
•added 2020/09/17 9:15 p.m.•13 views

CVE-2020-0359

In GLESRenderEngine, there is a possible out of bounds read due to a buffer overflow. This could lead to local information disclosure with no additional execution privileges needed. User interaction is not needed for exploitation.Product: AndroidVersions: Android-11Android ID: A-150303018...

5.5CVSS6.5AI score0.00158EPSS
SaveExploits0References1
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