16 matches found
Exploit for CVE-2025-14857
CVE-2025-14847 MongoBleed - PoC Funcional Exploração de V...
Ubisoft Shuts Down Rainbow Six Siege After MongoDB Exploit Hits Players
Over 87,000 MongoDB instances are at risk from a critical memory leak called MongoBleed. Following the chaos at Ubisoft, see how this zero-password flaw works and how to protect your data...
EUVD-1999-1242
Malware in sbrugna...
MAL-2024-9148 Malicious code in get-new-script-rainbow-six-unlock-all-skins-elite-and-various-other-updated-2023-q6uukf (npm)
--- -= Per source details. Do not edit below this line.=- Source: ghsa-malware db8c54f4bb9ad19f21f98ee87293ddfa45b05b6953115df873afd3b5092c1b9e Any computer that has this package installed or running should be considered fully compromised. All secrets and keys stored on that computer should be...
MAL-2024-9195 Malicious code in updated-script-rainbow-six-siege-renown-method-unlimited-undetected-updated-2023-aaseax (npm)
--- -= Per source details. Do not edit below this line.=- Source: ghsa-malware e1e38a8e46fd7a50a4aa74b0c1f46075a329295be810eb70a479185500004b03 Any computer that has this package installed or running should be considered fully compromised. All secrets and keys stored on that computer should be...
Unreal Engine - ReceivedRawBunch() Denial of Service
Unreal Engine - ReceivedRawBunch Denial of Service source: https://www.securityfocus.com/bid/41737/info Unreal Engine is prone to a denial-of-service vulnerability. An attacker can exploit this issue to crash the affected server, resulting in denial-of-service conditions. The following games whic...
Unreal Engine - 'ReceivedRawBunch()' Denial of Service
source: https://www.securityfocus.com/bid/41737/info Unreal Engine is prone to a denial-of-service vulnerability. An attacker can exploit this issue to crash the affected server, resulting in denial-of-service conditions. The following games which are developed with Unreal Engine are affected:...
CVE-2006-2587
AFFECTED SOFTWARE: PunkBuster WebTool HTTP server component (before 1.229) used by multiple titles (America’s Army 1.228 and earlier; Battlefield 1942 1.158 and earlier; Battlefield 2 1.184 and earlier; Battlefield Vietnam 1.150 and earlier; Call of Duty 1.173 and earlier; Call of Duty 2 1.108 an...
CVE-2006-2587
Buffer overflow in the WebTool HTTP server component in 1 PunkBuster before 1.229, as used by multiple products including 2 America's Army 1.228 and earlier, 3 Battlefield 1942 1.158 and earlier, 4 Battlefield 2 1.184 and earlier, 5 Battlefield Vietnam 1.150 and earlier, 6 Call of Duty 1.173 and...
Buffer-overflow in the WebTool service of PunkBuster for servers (minor than v1.229)
Luigi Auriemma Application: PunkBuster http://www.punkbuster.com Versions: PunkBuster for servers, versions minor than v1.229: America's Army = v1.228 Battlefield 1942 = v1.158 Battlefield 2 = v1.184 Battlefield Vietnam = v1.150 Call of Duty = v1.173 Call of Duty 2 = v1.108 DOOM 3 = v1.159 Enemy...
PunkBuster 1.229 - WebTool Service Remote Buffer Overflow (Denial of Service) (PoC)
PunkBuster 1.229 - WebTool Service Remote Buffer Overflow Denial of Service PoC Luigi Auriemma Application: PunkBuster http://www.punkbuster.com Versions: PunkBuster for servers, versions minor than v1.229: America's Army = v1.228 Battlefield 1942 = v1.158 Battlefield 2 = v1.184 Battlefield Vietn...
PunkBuster < 1.229 - WebTool Service Remote Buffer Overflow (Denial of Service) (PoC)
Luigi Auriemma Application: PunkBuster http://www.punkbuster.com Versions: PunkBuster for servers, versions minor than v1.229: America's Army = v1.228 Battlefield 1942 = v1.158 Battlefield 2 = v1.184 Battlefield Vietnam = v1.150 Call of Duty = v1.173 Call of Duty 2 = v1.108 DOOM 3 = v1.159 Enemy...
CVE-1999-1261
Buffer overflow in Rainbow Six Multiplayer allows remote attackers to cause a denial of service, and possibly execute arbitrary commands, via a long nickname nick command...
CVE-1999-1261
The provided records describe CVE-1999-1261: a buffer overflow in Rainbow Six Multiplayer triggered by a long nickname (nick) command, enabling remote denial of service and potentially arbitrary command execution. The issue is software-level, affecting Rainbow Six Multiplayer, with network-based ...
rainbow.six.bof.txt
Date: Thu, 11 Feb 1999 17:37:43 -0500 From: Brian Gemberling To: [email protected] Subject: Rainbow Six Buffer Overflow..... Rainbow Six Multiplayer can be crashed with a buffer overflow just like quake2... If someone makes the Nick something like...
CVE-1999-1261
Buffer overflow in Rainbow Six Multiplayer allows remote attackers to cause a denial of service, and possibly execute arbitrary commands, via a long nickname nick command...