Quake 3 Engine 1.32b - R_RemapShader() Remote Client Buffer Overflow
Quake 3 Engine 1.32b - RRemapShader Remote Client Buffer Overflow // remapthis.c - "RRemapShader" q3 engine 1.32b client remote bof exploit // by landser - landser at hotmail.co.il // // this code works as a preloaded shared library on a game server, // it hooks two functions on the running serve...