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UbuntuCve
UbuntuCve
•added 2017/02/22 4:59 p.m.•18 views

CVE-2016-9400

The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...

9.8CVSS7.5AI score0.03646EPSS
SaveExploits0References3
OSV
OSV
•added 2017/02/22 4:59 p.m.•23 views

CVE-2016-9400

The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...

9.8CVSS7.4AI score
SaveExploits0References7
Prion
Prion
•added 2017/02/22 4:59 p.m.•24 views

Code injection

The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...

7.5CVSS7.8AI score0.03646EPSS
SaveExploits0References7Affected Software2
Cvelist
Cvelist
•added 2017/02/22 4:00 p.m.•39 views

CVE-2016-9400

The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...

9.5AI score0.03646EPSS
SaveExploits0References7
Debian CVE
Debian CVE
•added 2017/02/22 4:00 p.m.•80 views

CVE-2016-9400

The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...

9.8CVSS9.5AI score0.03646EPSS
SaveExploits0
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2017/02/22 12:00 a.m.•2 views

CVE-2016-9400: Improper Restriction of Operations within the Bounds of a Memory Buffer

The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling...

9.8CVSS6.4AI score0.03646EPSS
SaveExploits0References2
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