506 matches found
Bontago Game Server 1.1 - Remote Nickname Buffer Overrun
source: https://www.securityfocus.com/bid/12603/info The Bontago game server is reported to be affected by a remote buffer overrun vulnerability. The issue is reported to exist due to a lack of sufficient boundary checks performed on client-supplied 'nickname' values. It is conjectured that a...
Bontago Game Server 1.1 - Remote Nickname Buffer Overrun
Bontago Game Server 1.1 - Remote Nickname Buffer Overrun source: https://www.securityfocus.com/bid/12603/info The Bontago game server is reported to be affected by a remote buffer overrun vulnerability. The issue is reported to exist due to a lack of sufficient boundary checks performed on...
CVE-2005-0501: Undefined Security Weakness
Buffer overflow in Bontago 1.1 and earlier allows remote attackers to execute arbitrary code via a long nickname...
CVE-2004-1619
CVE-2004-1619 describes a buffer overflow in Privateer’s Bounty: Age of Sail II that allows remote attackers to execute arbitrary code via a long nickname. The NVD entry confirms the impact as remote code execution with network-exposed vector, low complexity, no authentication required, and parti...
CVE-2004-1619: Undefined Security Weakness
Buffer overflow in Privateer's Bounty: Age of Sail II allows remote attackers to execute arbitrary code via a long nickname...
CVE-2004-1522: Undefined Security Weakness
Format string vulnerability in Army Men RTS 1.0 allows remote attackers to cause a denial of service application crash via a nickname that contains format strings...
CVE-2004-1500: Undefined Security Weakness
Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...
CVE-2005-0131
The Quick Connection dialog in Konversation 0.15 inadvertently uses the user-provided password as the nickname instead of the user-provided nickname when connecting to the IRC server, which could leak the password to other users...
[Full-Disclosure] Multiple vulnerabilities in Konversation
On 18 and 19 Jan 2005 I Wouter Coekaerts discovered 3 security vulnerabilities in Konversation "A user-friendly IRC-client for KDE", http://konversation.berlios.de/. Affected are version 0.15, CVS until 18-19/01/2005, and some older versions too. They are fixed in 0.15.1. Problem 1. Quick Buttons...
CVE-2004-1214
Format string vulnerability in Kreed 1.05 and earlier allows remote attackers to execute arbitrary code via format specifiers in 1 a nickname or 2 message text...
CVE-2004-1794
Cross-site scripting XSS vulnerability in the VCard4J Toolkit allows remote attackers to inject arbitrary web script or HTML via the NICKNAME tag in a vCard...
CVE-2004-2165
Lords of the Realm III 1.01 and earlier, when in the lobby stage, allows remote attackers to cause a denial of service crash from unallocated memory write via a long user nickname...
CVE-2004-1216
The scripts that handle players in Kreed 1.05 and earlier allow remote attackers to cause a denial of service server freeze via a long 1 nickname or 2 model type, which generates dialog boxes on the server that must be manually handled before the server continues the game...
CVE-2004-1214: Undefined Security Weakness
Format string vulnerability in Kreed 1.05 and earlier allows remote attackers to execute arbitrary code via format specifiers in 1 a nickname or 2 message text...
CVE-2004-1216: Undefined Security Weakness
The scripts that handle players in Kreed 1.05 and earlier allow remote attackers to cause a denial of service server freeze via a long 1 nickname or 2 model type, which generates dialog boxes on the server that must be manually handled before the server continues the game...
CVE-2004-1194: Undefined Security Weakness
Buffer overflow in Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service application crash via a long nickname...
CVE-2004-1619
Buffer overflow in Privateer's Bounty: Age of Sail II allows remote attackers to execute arbitrary code via a long nickname...
Impressions Games Lords of the Realm III - Nickname Remote Denial of Service
Impressions Games Lords of the Realm III - Nickname Remote Denial of Service // source: https://www.securityfocus.com/bid/11223/info A problem in the handling of nicknames is reported in the Lords of the Realm III server. Because of this, an attacker may be able to deny service to users of the ga...
Impressions Games Lords of the Realm III - Nickname Remote Denial of Service
// source: https://www.securityfocus.com/bid/11223/info A problem in the handling of nicknames is reported in the Lords of the Realm III server. Because of this, an attacker may be able to deny service to users of the game server. The problem is in the handling of nicknames of excessive length. I...