109 matches found
CVE-2007-5247
Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...
CVE-2007-5247
CVE-2007-5247 describes multiple format-string vulnerabilities in the Lithtech-based engine as used by F.E.A.R. 1.08 and earlier, with PunkBuster enabled. The issue allows remote attackers to potentially execute arbitrary code or cause a denial of service via format specifiers in specific PunkBus...
Format string in F.E.A.R. 1.08 through PB
Luigi Auriemma Application: F.E.A.R. First Encounter Assault Recon http://www.whatisfear.com Versions: = 1.08 Platforms: Windows and Linux Bug: format string Exploitation: remote, versus server with Punkbuster enabled Date: 01 Oct 2007 Author: Luigi Auriemma e-mail: [email protected] web:...
CVE-2004-1587
The CVE affects Monolith games: Alien vs. Predator 2 (≤1.0.9.6), Blood 2 (≤2.1), No One Lives Forever (≤1.004), and Shogo (≤2.2). A remote, unauthenticated attacker can trigger a buffer overflow via a long Gamespy query, causing an application crash (DoS). The issue is network-exposed and arises ...
CVE-2004-1587
Buffer overflow in Monolith games including 1 Alien versus Predator 2 1.0.9.6 and earlier, 2 Blood 2 2.1 and earlier, 3 No one lives forever 1.004 and earlier and 4 Shogo 2.2 and earlier allows remote attackers to cause a denial of service application crash via a long secure Gamespy query...
CVE-2004-1587
Buffer overflow in Monolith games including 1 Alien versus Predator 2 1.0.9.6 and earlier, 2 Blood 2 2.1 and earlier, 3 No one lives forever 1.004 and earlier and 4 Shogo 2.2 and earlier allows remote attackers to cause a denial of service application crash via a long secure Gamespy query...
Monolith Games - Local Buffer Overflow (PoC)
Monolith Games - Local Buffer Overflow PoC / by Luigi Auriemma / include include include include ifdef WIN32 include include "winerr.h" define close closesocket else include include include include include include endif define VER "0.1.1" define PORT 27888 define TIMEOUT 3 define BUFFSZ 2048 defi...
Monolith Games Local Buffer Overflow Exploit
Exploit for unknown platform in category dos / poc ============================================ Monolith Games Local Buffer Overflow Exploit ============================================ / by Luigi Auriemma / include include include include ifdef WIN32 include include "winerr.h" define close...
Monolith Games - Local Buffer Overflow (PoC)
/ by Luigi Auriemma / include include include include ifdef WIN32 include include "winerr.h" define close closesocket else include include include include include include endif define VER "0.1.1" define PORT 27888 define TIMEOUT 3 define BUFFSZ 2048 define PCK...