69 matches found
CVE-2025-53009 MaterialX Stack Overflow via Lack of MTLX XML Parsing Recursion Limit
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In versions 1.39.2 and below, when parsing an MTLX file with multiple nested nodegraph implementations, the MaterialX XML parsing logic can potentially crash due to stac...
MaterialX 安全漏洞
MaterialX is an open source material rendering software from Academy Software Foundation. A security vulnerability exists in MaterialX 1.39.2 and earlier versions, which stems from a stack exhaustion issue when parsing MTLX files and may cause the program to crash...
CVE-2025-53012: Uncontrolled Resource Consumption
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In version 1.39.2, nested imports of MaterialX files can lead to a crash via stack memory exhaustion, due to the lack of a limit on the "import chain" depth. When parsin...
MaterialX 资源管理错误漏洞
MaterialX is a material rendering software open source by Academy Software Foundation. A resource management error vulnerability exists in MaterialX version 1.39.2, which stems from a lack of depth limitations when nested importing files, and can lead to stack memory exhaustion...
CVE-2025-53009: Stack-based Buffer Overflow
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In versions 1.39.2 and below, when parsing an MTLX file with multiple nested nodegraph implementations, the MaterialX XML parsing logic can potentially crash due to stac...
CVE-2025-53010: NULL Pointer Dereference
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In version 1.39.2, when parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously craft...
MaterialX 代码问题漏洞
MaterialX is a material rendering software open source by Academy Software Foundation. A code issue vulnerability exists in MaterialX version 1.39.2, which stems from a null pointer that may be accessed when parsing shader nodes, potentially causing the program to crash...
MaterialX 代码问题漏洞
MaterialX is a material rendering software open source by Academy Software Foundation. A code issue vulnerability exists in MaterialX version 1.39.2, which stems from a null pointer that may be accessed when parsing shader nodes, potentially causing the program to crash...
CVE-2025-53011: NULL Pointer Dereference
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. In version 1.39.2, when parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously craft...
Denial of Service (DoS)
Overview Affected versions of this package are vulnerable to Denial of Service DoS. An attacker can cause the application to crash or become unresponsive by supplying a deeply nested chain of imported files, leading to stack exhaustion during parsing. Note: This is only exploitable if the attacke...
GHSA-QC2H-74X3-4V3W MaterialX Lack of MTLX Import Depth Limit Leads to DoS (Denial-Of-Service) Via Stack Exhaustion
Summary Nested imports of MaterialX files can lead to a crash via stack memory exhaustion, due to the lack of a limit on the "import chain" depth. Details The MaterialX specification supports importing other files by using XInclude tags. When parsing file imports, recursion is used to process...
MaterialX Lack of MTLX Import Depth Limit Leads to DoS (Denial-Of-Service) Via Stack Exhaustion
Summary Nested imports of MaterialX files can lead to a crash via stack memory exhaustion, due to the lack of a limit on the "import chain" depth. Details The MaterialX specification supports importing other files by using XInclude tags. When parsing file imports, recursion is used to process...
GHSA-WX6G-FM6F-W822 MaterialX Stack Overflow via Lack of MTLX XML Parsing Recursion Limit
Summary When parsing an MTLX file with multiple nested nodegraph implementations, the MaterialX XML parsing logic can potentially crash due to stack exhaustion. Details By specification, multiple kinds of elements in MTLX support nesting other elements, such as in the case of nodegraph elements...
Stack-based Buffer Overflow
Overview Affected versions of this package are vulnerable to Stack-based Buffer Overflow via the XML parsing process. An attacker can cause a crash by providing a specially crafted MTLX file with deeply nested nodegraph elements, leading to stack exhaustion during recursive parsing. Remediation...
MaterialX Stack Overflow via Lack of MTLX XML Parsing Recursion Limit
Summary When parsing an MTLX file with multiple nested nodegraph implementations, the MaterialX XML parsing logic can potentially crash due to stack exhaustion. Details By specification, multiple kinds of elements in MTLX support nesting other elements, such as in the case of nodegraph elements...
NULL Pointer Dereference
Overview Affected versions of this package are vulnerable to NULL Pointer Dereference via the getShaderNodes function. An attacker can cause a crash by providing a specially crafted MTLX file that triggers a null pointer dereference during shader node parsing. Details Denial of Service DoS...
NULL Pointer Dereference
Overview Affected versions of this package are vulnerable to NULL Pointer Dereference via the getShaderNodes function. An attacker can cause a crash by providing a specially crafted MTLX file that triggers a null pointer dereference during shader node parsing. Details Denial of Service DoS...
MaterialX Null Pointer Dereference in MaterialXCore Shader Generation due to Unchecked implGraphOutput
Summary When parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. Details In source/MaterialXCore/Material.cpp, the following code extracts the output nodes for a given implementation graph: cpp...
GHSA-3JHF-GXHR-Q4CX MaterialX Null Pointer Dereference in getShaderNodes due to Unchecked nodeGraph->getOutput return
Summary When parsing shader nodes in a MTLX file, the MaterialXCore code accesses a potentially null pointer, which can lead to crashes with maliciously crafted files. Details In src/MaterialXCore/Material.cpp, in function getShaderNodes, the following code fetches the output nodes for a given...
NULL Pointer Dereference
Overview Affected versions of this package are vulnerable to NULL Pointer Dereference in the getShaderNodes function when processing shader nodes from a crafted input file. An attacker can cause the application to crash by supplying a file that triggers a null pointer dereference during output no...