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28 matches found

EUVD
EUVD
added 2025/10/07 12:30 a.m.3 views

EUVD-2007-5227

Malware in sbrugna...

9.3CVSS6.4AI score0.05257EPSS
Exploits1References8
EUVD
EUVD
added 2025/10/07 12:30 a.m.1 views

EUVD-2004-1494

Malware in sbrugna...

2.1CVSS6.4AI score0.01311EPSS
Exploits0References7
seebug.org
seebug.org
added 2014/07/01 12:0 a.m.7 views

Monolith Lithtech Game Engine Multiple Remote Format String Vulnerabilities

No description provided by source. source: http://www.securityfocus.com/bid/11610/info Lithtech game engine is prone to multiple remote format-string vulnerabilities because of incorrect usage of 'printf'-type functions. Format specifiers can be supplied directly to vulnerable functions from...

7.1AI score
Exploits0
seebug.org
seebug.org
added 2014/07/01 12:0 a.m.21 views

Lithtech Engine Memory Corruption Vulnerability

No description provided by source. Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me...

7.1AI score
Exploits0
seebug.org
seebug.org
added 2014/07/01 12:0 a.m.8 views

Lithtech Engine (new protocol) - Socket Unreacheable DoS

No description provided by source. / by Luigi Auriemma / include stdio.h include stdlib.h include string.h ifdef WIN32 include winsock.h / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include string.h include errno.h...

7.1AI score
Exploits0
exploitpack
exploitpack
added 2010/07/21 12:0 a.m.8 views

Monolith Lithtech Game Engine - Memory Corruption

Monolith Lithtech Game Engine - Memory Corruption source: https://www.securityfocus.com/bid/41851/info Monolith Lithtech Game Engine is prone to a memory-corruption vulnerability. An attacker can exploit this issue to cause a denial-of-service condition, or execute arbitrary code within the conte...

0.2AI score
Exploits0
Exploit DB
Exploit DB
added 2010/07/21 12:0 a.m.24 views

Monolith Lithtech Game Engine - Memory Corruption

source: https://www.securityfocus.com/bid/41851/info Monolith Lithtech Game Engine is prone to a memory-corruption vulnerability. An attacker can exploit this issue to cause a denial-of-service condition, or execute arbitrary code within the context of the affected application. Other attacks may...

7.4AI score
Exploits0
Exploit DB
Exploit DB
added 2010/07/20 12:0 a.m.32 views

Lithtech Engine - Memory Corruption

Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me are: F.E.A.R. = 1.08 F.E.A.R. 2...

7.4AI score
Exploits0
exploitpack
exploitpack
added 2010/07/20 12:0 a.m.15 views

Lithtech Engine - Memory Corruption

Lithtech Engine - Memory Corruption Original Advisory: http://aluigi.org/adv/fearless-adv.txt Luigi Auriemma Application: Lithtech engine http://www.lithtech.com Games: any game should be affected, refer to http://en.wikipedia.org/wiki/LithtechLithtechimplementations those personally tested by me...

0.2AI score
Exploits0
NVD
NVD
added 2007/10/06 5:17 p.m.12 views

CVE-2007-5247

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

9.3CVSS7.8AI score0.05257EPSS
Exploits1References7
Prion
Prion
added 2007/10/06 5:17 p.m.11 views

Format string

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

9.3CVSS8.2AI score0.05257EPSS
Exploits1References7Affected Software1
CVE
CVE
added 2007/10/06 5:0 p.m.30 views

CVE-2007-5247

CVE-2007-5247 describes multiple format-string vulnerabilities in the Lithtech-based engine as used by F.E.A.R. 1.08 and earlier, with PunkBuster enabled. The issue allows remote attackers to potentially execute arbitrary code or cause a denial of service via format specifiers in specific PunkBus...

9.3CVSS7.8AI score0.05257EPSS
Exploits1References7Affected Software1
Cvelist
Cvelist
added 2007/10/06 5:0 p.m.14 views

CVE-2007-5247

Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon F.E.A.R. 1.08 and earlier, when Punkbuster PB is enabled, allow remote attackers to execute arbitrary code or cause a denial of service daemon crash via format string specifiers in 1 a...

7.8AI score0.05257EPSS
Exploits1References7
securityvulns
securityvulns
added 2007/10/04 12:0 a.m.30 views

Format string in F.E.A.R. 1.08 through PB

Luigi Auriemma Application: F.E.A.R. First Encounter Assault Recon http://www.whatisfear.com Versions: = 1.08 Platforms: Windows and Linux Bug: format string Exploitation: remote, versus server with Punkbuster enabled Date: 01 Oct 2007 Author: Luigi Auriemma e-mail: [email protected] web:...

0.8AI score
Exploits0
CVE
CVE
added 2005/02/19 5:0 a.m.49 views

CVE-2004-1500

CVE-2004-1500 : A format string vulnerability in the Lithtech engine (used in multiple games) allows remote authenticated users to cause a denial of service (application crash) by supplying format string specifiers in either a nickname or a message. Affected impact is limited to availability (par...

2.1CVSS6.3AI score0.01311EPSS
Exploits0References6Affected Software11
Cvelist
Cvelist
added 2005/02/19 5:0 a.m.10 views

CVE-2004-1500

Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...

6.2AI score0.01311EPSS
Exploits0References6
Cvelist
Cvelist
added 2005/02/12 5:0 a.m.12 views

CVE-2004-1395

The Lithtech engine, as used in 1 Contract Jack 1.1 and earlier, 2 No one lives forever 2 1.3 and earlier, 3 Tron 2.0 1.042 and earlier, 4 F.E.A.R. First Encounter Assault and Recon, and possibly other games, allows remote attackers to cause a denial of service connection refused via a UDP packet...

7AI score0.1412EPSS
Exploits1References8
CVE
CVE
added 2005/02/12 5:0 a.m.39 views

CVE-2004-1395

The CVE-2004-1395 entry concerns the Lithtech engine as used in several games (Contract Jack, No One Lives Forever 2, Tron 2.0, F.E.A.R., and potentially others). A remote attacker can trigger a denial of service by sending a UDP packet that causes recvfrom to produce a return code which makes th...

5CVSS7.3AI score0.1412EPSS
Exploits1References8Affected Software3
NVD
NVD
added 2004/12/31 5:0 a.m.15 views

CVE-2004-1395

The Lithtech engine, as used in 1 Contract Jack 1.1 and earlier, 2 No one lives forever 2 1.3 and earlier, 3 Tron 2.0 1.042 and earlier, 4 F.E.A.R. First Encounter Assault and Recon, and possibly other games, allows remote attackers to cause a denial of service connection refused via a UDP packet...

5CVSS7AI score0.1412EPSS
Exploits1References8
NVD
NVD
added 2004/12/31 5:0 a.m.8 views

CVE-2004-1500

Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service application crash via format string specifiers in 1 a nickname or 2 a message...

2.1CVSS6.2AI score0.01311EPSS
Exploits0References6
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