6 matches found
CVE-2024-45200
In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game...
CVE-2024-45200
In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game...
CVE-2024-45200: Improper Control of Generation of Code
In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game...
CVE-2024-45200
In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game...
CVE-2024-45200
Nintendo Mario Kart 8 Deluxe versions prior to v3.0.3 are vulnerable to a stack-based buffer overflow in the LAN/LDN local multiplayer implementation. The flaw, known as KartLANPwn , stems from the incorrect use of the Nintendo Pia library, where the LAN_CopyAppData function can be supplied with ...