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NVD
NVD
•added 2026/10/14 4:17 p.m.•2 views

CVE-2026-110734

Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's...

2.5CVSS
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Cvelist
Cvelist
•added 2026/10/14 3:36 p.m.•8 views

CVE-2026-110734

Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's...

2.5CVSS
SaveExploits0References2
CVE
CVE
•added 2026/10/14 3:36 p.m.•6 views

CVE-2026-110734

The Godot Engine through version 4.7.2 is vulnerable to a heap out-of-bounds write within the Radiance HDR (.hdr) image decoder (specifically in modules/hdr/image_loader_hdr.cpp). The root cause is a lack of validation in the run-length decoding loop, where RLE instructions are expanded into a bu...

2.5CVSS6AI score
SaveExploits0References2
EUVD
EUVD
•added 2026/10/14 3:36 p.m.•1 views

EUVD-2026-101301

Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR .hdr image decoder modules/hdr/imageloaderhdr.cpp. The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's...

2.5CVSS6AI score
SaveExploits0References2
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