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securityvulns
securityvulns
•added 2005/04/03 12:00 a.m.•50 views

In-game players kicking in the Quake 3 engine

Luigi Auriemma Application: Quake 3 engine http://www.idsoftware.com Vulnerables: - Call of Duty = 1.5 - Call of Duty: United Offensive = 1.51 - Quake III Arena = 1.32 - Return to Castle Wolfenstein = 1.41 - Soldier of Fortune II: Double Helix = 1.03 - Star Wars Jedi Knight II: Jedi Outcast = 1.0...

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Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/03/24 12:00 a.m.•7 views

CVE-2005-0848: Undefined Security Weakness

Multiple games developed by FUN labs, including 4X4 Off-road Adventure III, Big Game Hunter, Dangerous Hunts, Deer Hunt, Revolution, Secret Service, Shadow Force, and US Most Wanted, allow remote attackers to cause a denial of service via an empty UDP packet to the server, which cannot detect tha...

5CVSS5.8AI score0.03064EPSS
SaveExploits2References1
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/03/24 12:00 a.m.•7 views

CVE-2005-0849: Undefined Security Weakness

Multiple games developed by FUN labs, including 4X4 Off-road Adventure III, Big Game Hunter, Dangerous Hunts, Deer Hunt, Revolution, Secret Service, Shadow Force, and US Most Wanted, allow remote attackers to cause a denial of service crash from invalid memory access via a malformed join packet...

5CVSS5.9AI score0.01699EPSS
SaveExploits1References1
CVE
CVE
•added 2005/02/19 5:00 a.m.•51 views

CVE-2004-1493

Master of Orion III 1.2.5 and earlier is affected. The issue allows remote attackers to cause a denial of service (server crash) via multiple connections using long nicknames, possibly triggering a buffer overflow. Root cause isn’t explicitly detailed in the provided documents beyond this descrip...

5CVSS7.4AI score0.03451EPSS
SaveExploits2References5
Cvelist
Cvelist
•added 2005/02/19 5:00 a.m.•27 views

CVE-2004-1493

Master of Orion III 1.2.5 and earlier allows remote attackers to cause a denial of service server crash via multiple connections with long nicknames, possibly triggering a buffer overflow...

7AI score0.03451EPSS
SaveExploits2References5
CVE
CVE
•added 2005/02/19 5:00 a.m.•90 views

CVE-2004-1492

CVE-2004-1492 concerns the game Master of Orion III (versions up to 1.2.5 and earlier). The vulnerability arises in how the game processes an incoming data packet that contains a large size specifier, triggering a large memory allocation that can fail and cause a remote denial of service (the gam...

5CVSS7AI score0.01689EPSS
SaveExploits1References4Affected Software1
Cvelist
Cvelist
•added 2005/02/19 5:00 a.m.•34 views

CVE-2004-1492

Master of Orion III 1.2.5 and earlier allows remote attackers to cause a denial of service game exit via a data packet that contains a large size specifier, which causes a large memory allocation to fail...

6.6AI score0.01689EPSS
SaveExploits1References4
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/02/19 12:00 a.m.•6 views

CVE-2004-1492: Undefined Security Weakness

Master of Orion III 1.2.5 and earlier allows remote attackers to cause a denial of service game exit via a data packet that contains a large size specifier, which causes a large memory allocation to fail...

5CVSS5.8AI score0.01689EPSS
SaveExploits1References1
Rapid7 Vulnerability Database (full)
Rapid7 Vulnerability Database (full)
•added 2005/02/19 12:00 a.m.•7 views

CVE-2004-1493: Undefined Security Weakness

Master of Orion III 1.2.5 and earlier allows remote attackers to cause a denial of service server crash via multiple connections with long nicknames, possibly triggering a buffer overflow...

5CVSS6.1AI score0.03451EPSS
SaveExploits2References1
NVD
NVD
•added 2004/12/31 5:00 a.m.•22 views

CVE-2004-2165

Lords of the Realm III 1.01 and earlier, when in the lobby stage, allows remote attackers to cause a denial of service crash from unallocated memory write via a long user nickname...

5CVSS6.6AI score0.02876EPSS
SaveExploits1References7
NVD
NVD
•added 2004/12/31 5:00 a.m.•22 views

CVE-2004-1492

Master of Orion III 1.2.5 and earlier allows remote attackers to cause a denial of service game exit via a data packet that contains a large size specifier, which causes a large memory allocation to fail...

5CVSS6.6AI score0.01689EPSS
SaveExploits1References4
NVD
NVD
•added 2004/12/31 5:00 a.m.•17 views

CVE-2004-1493

Master of Orion III 1.2.5 and earlier allows remote attackers to cause a denial of service server crash via multiple connections with long nicknames, possibly triggering a buffer overflow...

5CVSS7AI score0.03451EPSS
SaveExploits2References5
securityvulns
securityvulns
•added 2004/11/03 12:00 a.m.•38 views

Medium Risk Vulnerability in WinRAR

Peter Winter-Smith of NGSSoftware has discovered a medium risk vulnerability within the 'Repair Archive' feature in WinRAR. WinRAR versions 3.40 and older are vulnerable to this issue. This vulnerability has now been fixed by RARLabs in WinRAR version 3.41, and a fix can be downloaded from the...

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securityvulns
securityvulns
•added 2004/10/28 12:00 a.m.•25 views

Crashs in Master of Orion III 1.2.5

Luigi Auriemma Application: Master of Orion III http://moo3.quicksilver.com Versions: = 1.2.5 Platforms: Windows and MacOS Bugs: - allocation error - big nicknames crash Exploitation: remote, versus server Date: 27 October 2004 Author: Luigi Auriemma e-mail: [email protected] web:...

1AI score
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seebug.org
seebug.org
•added 2004/10/27 12:00 a.m.•32 views

Master of Orion III <= 1.2.5 Denial of Service Exploit

No description provided by source. / by Luigi Auriemma / include stdio.h include stdlib.h include string.h ifdef WIN32 include winsock.h / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include string.h include errno.h...

7.1AI score
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exploitpack
exploitpack
•added 2004/10/27 12:00 a.m.•45 views

Master of Orion III 1.2.5 - Denial of Service

Master of Orion III 1.2.5 - Denial of Service / by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error;...

0.2AI score
SaveExploits0
zdt
zdt
•added 2004/10/27 12:00 a.m.•43 views

Master of Orion III <= 1.2.5 Denial of Service Exploit

Exploit for unknown platform in category dos / poc ====================================================== Master of Orion III include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include...

7AI score
SaveExploits0
Exploit DB
Exploit DB
•added 2004/10/27 12:00 a.m.•56 views

Master of Orion III 1.2.5 - Denial of Service

/ by Luigi Auriemma / include include include ifdef WIN32 include / Header file used for manage errors in Windows It support socket and errno too this header replace the previous sockerrX.h / include include void stderrvoid char error; switchWSAGetLastError case 10004: error = "Interrupted system...

5CVSS5.8AI score0.03451EPSS
SaveExploits2
Exploit DB
Exploit DB
•added 2004/10/27 12:00 a.m.•33 views

Quicksilver Master of Orion III 1.2.5 - Multiple Remote Denial of Service Vulnerabilities

source: https://www.securityfocus.com/bid/11550/info Master of Orion III is reported prone to multiple remote denial of service vulnerabilities. These issues occur because the application does not handle exceptional conditions in a proper manner. Master of Orion III 1.2.5 and prior versions are...

5.8AI score
SaveExploits0
securityvulns
securityvulns
•added 2004/10/15 12:00 a.m.•30 views

MSN Gaming Heartbeat Component Buffer Overflow

John Heasman of NGSSoftware has discovered a high risk vulnerability in the Heartbeat component used on MSN related gaming sites. This vulnerability has now been fixed by Microsoft, and a fix can be downloaded from the Microsoft Security website:...

0.1AI score
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