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Cvelist
Cvelist
added 2005/08/16 4:00 a.m.24 views

CVE-2004-2371

Multiple Red Storm web-based games, including Ghost Recon 1.4 and earlier, Desert Siege, and The Sum of all Fears 1.1.1.0 and earlier, do not properly check return values from certain functions, which allows remote attackers to cause a denial of service hang via packets that contain text strings...

6.7AI score0.03342EPSS
SaveExploits2References5
securityvulns
securityvulns
added 2005/06/07 12:00 a.m.52 views

Server termination in Raknet 2.33 (before 30 May 2005)

Luigi Auriemma Application: Raknet network library http://www.rakkarsoft.com Versions: = 2.33 before 30 May 2005 the bug has been introduced in some recent updates but is not known what is the exact first vulnerable version Platforms: Windows and Unix Bug: server termination and endless loop...

0.2AI score
SaveExploits0
securityvulns
securityvulns
added 2005/05/30 12:00 a.m.38 views

[Full-disclosure] Crash in Stronghold 2 1.2

Luigi Auriemma Application: Stronghold 2 http://www.stronghold2.com Versions: = 1.2 Platforms: Windows Bug: exception/crash Exploitation: remote, versus server Date: 30 May 2005 Author: Luigi Auriemma e-mail: [email protected] web: http://aluigi.altervista.org 1 Introduction 2 Bug 3 The Code 4...

0.3AI score
SaveExploits0
Exploit DB
Exploit DB
added 2005/05/26 12:00 a.m.25 views

Clever's Games Terminator 3: War of the Machines 1.16 Server - Remote Buffer Overflow

source: https://www.securityfocus.com/bid/13776/info Terminator 3 : War of the Machines server is prone to a buffer overflow vulnerability that may permit remote attackers to execute arbitrary code on a vulnerable system, this may facilitate unauthorized access. This issue arises because the...

5.8AI score
SaveExploits0
CVE
CVE
added 2005/05/24 4:00 a.m.41 views

CVE-2005-1718

CVE-2005-1718 describes a buffer overflow in LS Games War Times (version 1.03 and earlier) that allows remote attackers to crash the server by sending a long nickname. The issue is confirmed across multiple records (NVD/Red Hat/CVE listing). The connected documents do not provide a patched versio...

5CVSS7.2AI score0.03351EPSS
SaveExploits2References4Affected Software1
Cvelist
Cvelist
added 2005/05/24 4:00 a.m.25 views

CVE-2005-1718

Buffer overflow in LS Games War Times 1.03 and earlier allows remote attackers to cause a denial of service server crash via a long nickname...

6.9AI score0.03351EPSS
SaveExploits2References4
NVD
NVD
added 2005/05/24 4:00 a.m.13 views

CVE-2005-1718

Buffer overflow in LS Games War Times 1.03 and earlier allows remote attackers to cause a denial of service server crash via a long nickname...

5CVSS6.9AI score0.03351EPSS
SaveExploits2References4
CVE
CVE
added 2005/05/11 4:00 a.m.59 views

CVE-2005-1504

The CVE-2005-1504 entry concerns GameSpy SDK CD-Key Validation Toolkit. The vulnerability is a remote bypass of CD-key validation by sending a spoofed \disc\ command, causing the server to believe the CD key is no longer in use. Affected component: the CD-key validation mechanism within the GameS...

5CVSS7.1AI score0.01826EPSS
SaveExploits1References4Affected Software1
securityvulns
securityvulns
added 2005/05/11 12:00 a.m.42 views

Multiple online games vulnerabilities

No description provided...

1.9AI score
SaveExploits0References59Affected Software43
securityvulns
securityvulns
added 2005/05/11 12:00 a.m.156 views

Gamespy cd-key validation system: "Cd-key in use" DoS versus many games

Luigi Auriemma Application: Gamespy cd-key validation system http://www.gamespy.net Games: The amount of games that use this system is really huge, a small list maintained by me is available here: http://aluigi.altervista.org/papers/gshlist.txt An official list of games that use the Gamespy stuff...

SaveExploits0
CVE
CVE
added 2005/05/10 4:00 a.m.53 views

CVE-2004-1805

The CVE-2004-1805 issue targets games using the Epic Games Unreal Engine 436, describing a format string vulnerability in class names that enables remote attackers to cause a denial of service and potentially execute arbitrary code. The vulnerability appears to be exploitable over the network, wi...

5CVSS8.1AI score0.06449EPSS
SaveExploits2References6Affected Software1
NVD
NVD
added 2005/05/02 4:00 a.m.20 views

CVE-2005-0906

Buffer overflow in a player logging function in the Tincat network library 2.x before 2.0.28, as used in games such as Sacred and The Settlers: Heritage of Kings, allows remote attackers to execute arbitrary code...

7.5CVSS7.7AI score0.04921EPSS
SaveExploits2References5
CVE
CVE
added 2005/03/24 5:00 a.m.59 views

CVE-2005-0849

CVE-2005-0849 affects multiple FUN labs games (e.g., 4X4 Off-road Adventure III, Big Game Hunter, Dangerous Hunts, Deer Hunt, Revolution, Secret Service, Shadow Force, US Most Wanted). The vulnerability is a remote DoS due to a malformed join packet that can cause the server to copy more memory t...

5CVSS7AI score0.01699EPSS
SaveExploits1References3Affected Software9
Cvelist
Cvelist
added 2005/02/20 5:00 a.m.28 views

CVE-2004-1587

Buffer overflow in Monolith games including 1 Alien versus Predator 2 1.0.9.6 and earlier, 2 Blood 2 2.1 and earlier, 3 No one lives forever 1.004 and earlier and 4 Shogo 2.2 and earlier allows remote attackers to cause a denial of service application crash via a long secure Gamespy query...

6.9AI score0.05199EPSS
SaveExploits2References10
CVE
CVE
added 2005/02/20 5:00 a.m.50 views

CVE-2004-1587

The CVE affects Monolith games: Alien vs. Predator 2 (≤1.0.9.6), Blood 2 (≤2.1), No One Lives Forever (≤1.004), and Shogo (≤2.2). A remote, unauthenticated attacker can trigger a buffer overflow via a long Gamespy query, causing an application crash (DoS). The issue is network-exposed and arises ...

5CVSS7.2AI score0.05199EPSS
SaveExploits2References10Affected Software4
securityvulns
securityvulns
added 2005/02/17 12:00 a.m.36 views

typespeed keyboard touch-typist trainer format string bug

Format string bug in setgid games application...

1.9AI score
SaveExploits0References1Affected Software1
FreeBSD
FreeBSD
added 2005/01/11 12:00 a.m.28 views

xshisen -- local buffer overflows

Steve Kemp has found buffer overflows in the handling of the command line flag -KCONV and the XSHISENLIB environment variable. Ulf Härnhammer has detected an unbounded copy from the GECOS field to a char array. All overflows can be exploited to gain group games privileges...

6.8AI score
SaveExploits0References2
NVD
NVD
added 2004/12/31 5:00 a.m.18 views

CVE-2004-1805

Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service crash and possibly execute arbitrary code via format string specifiers in class names...

5CVSS7.8AI score0.06449EPSS
SaveExploits2References6
NVD
NVD
added 2004/12/31 5:00 a.m.21 views

CVE-2004-1587

Buffer overflow in Monolith games including 1 Alien versus Predator 2 1.0.9.6 and earlier, 2 Blood 2 2.1 and earlier, 3 No one lives forever 1.004 and earlier and 4 Shogo 2.2 and earlier allows remote attackers to cause a denial of service application crash via a long secure Gamespy query...

5CVSS6.9AI score0.05199EPSS
SaveExploits2References10
NVD
NVD
added 2004/12/31 5:00 a.m.19 views

CVE-2004-2371

Multiple Red Storm web-based games, including Ghost Recon 1.4 and earlier, Desert Siege, and The Sum of all Fears 1.1.1.0 and earlier, do not properly check return values from certain functions, which allows remote attackers to cause a denial of service hang via packets that contain text strings...

5CVSS6.7AI score0.03342EPSS
SaveExploits2References5
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