2851 matches found
War Times game DoS
No description provided...
War Times - Remote Game Server Denial of Service
source: https://www.securityfocus.com/bid/13652/info War Times is susceptible to a remote denial of service vulnerability. This issue is due to a failure of the application to properly bounds check user-supplied network data prior to copying it into a fixed-size memory buffer. This vulnerability...
CVE-2005-1401
Format string vulnerability in the client for Mtp-Target 1.2.2 and earlier allows remote attackers to execute arbitrary code via game messages or other text...
CVE-2005-1164
Yager 5.24 and earlier allows remote attackers to cause a denial of service application hang via a packet with a game header that provides less data than indicated by the length...
CVE-2005-0325
Xpand Rally 1.0.0.0 allows remote attackers or remote malicious game servers to cause a denial of service application crash via a packet with large values that are not properly handled in certain malloc or memcpy operations...
Multiple vulnerabilities in Yager 5.24
Luigi Auriemma Application: Yager http://www.yager-game.de Versions: = 5.24 Platforms: Windows Bugs: A nickname buffer-overflow B data block buffer-overflow C freeze caused by incomplete data block D various crashes caused by corrupted data Exploitation: remote, versus server and clients Date: 14...
In-game server buffer-overflow in Jedi Academy 1.011
Luigi Auriemma Application: Star Wars Jedi Knight: Jedi Academy http://www.lucasarts.com/products/jediacademy/ Versions: = 1.011 Platforms: Windows, Linux and Mac Bug: buffer-overflow during the visualization of big messages Exploitation: remote, versus server in-game Date: 02 Apr 2005 Author:...
In-game server crash in Call of Duty 1.5b and United Offensive 1.51b
Luigi Auriemma Applications: Call of Duty = 1.5b Call of Duty: United Offensive = 1.51b http://www.callofduty.com Platforms: Windows only Linux is safe and Mac has not been tested Bug: crash Exploitation: remote, versus server in-game Date: 02 Apr 2005 Author: Luigi Auriemma e-mail:...
Buffer-overflow in Tincat 2 minor than 2.0.28 (Sacred, Settlers 5 and others)
Luigi Auriemma Application: Tincat network library http://www.tincat.de Versions: Release 2 2.0.28 Release 1 should be not vulnerable Games: - Sacred = 1.8.2.6 - The Settlers: Heritage of Kings = 1.02 - other applications, a partial list in german is available at the following link but I cannot...
CVE-2005-0906
Buffer overflow in a player logging function in the Tincat network library 2.x before 2.0.28, as used in games such as Sacred and The Settlers: Heritage of Kings, allows remote attackers to execute arbitrary code...
Tincat Network Library - Remote Buffer Overflow
Tincat Network Library - Remote Buffer Overflow source: https://www.securityfocus.com/bid/12912/info Tincat is reported prone to a remote buffer overflow vulnerability. It is reported that this issue exists in the function responsible for logging users that have connected to a game server. A...
Tincat Network Library - Remote Buffer Overflow
source: https://www.securityfocus.com/bid/12912/info Tincat is reported prone to a remote buffer overflow vulnerability. It is reported that this issue exists in the function responsible for logging users that have connected to a game server. A successful attack can allow an attacker to gain...
FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities
FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities source: https://www.securityfocus.com/bid/12862/info Multiple FUN labs games are affected by remote denial of service vulnerabilities. A remote attacker can cause a game server to stop responding by sending an empty UDP...
FUN labs Game Engine - Multiple Remote Denial of Service Vulnerabilities
source: https://www.securityfocus.com/bid/12862/info Multiple FUN labs games are affected by remote denial of service vulnerabilities. A remote attacker can cause a game server to stop responding by sending an empty UDP packet. Another vulnerability can allow a remote attacker to send a malformed...
[SECURITY] [DSA 691-1] New abuse packages fix local root exploit
-------------------------------------------------------------------------- Debian Security Advisory DSA 691-1 [email protected] http://www.debian.org/security/ Martin Schulze March 7th, 2005 http://www.debian.org/security/faq -...
[SECURITY] [DSA 691-1] New abuse packages fix local root exploit
-------------------------------------------------------------------------- Debian Security Advisory DSA 691-1 [email protected] http://www.debian.org/security/ Martin Schulze March 7th, 2005 http://www.debian.org/security/faq -...
Multiple Abuse game vulnerabilities
Buffer overflow, privileged file access...
DSA-691-1 abuse - several
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MercurySteam Scrapland Game Server 1.0 - Remote Denial of Service
MercurySteam Scrapland Game Server 1.0 - Remote Denial of Service source: https://www.securityfocus.com/bid/12680/info Scrapland game server is reported prone to various denial of service vulnerabilities. These issues present themselves because the application fails to handle exceptional...
MercurySteam Scrapland Game Server 1.0 - Remote Denial of Service
source: https://www.securityfocus.com/bid/12680/info Scrapland game server is reported prone to various denial of service vulnerabilities. These issues present themselves because the application fails to handle exceptional conditions. It is reported that the game server crashes when handling...