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securityvulns
securityvulns
added 2006/04/02 12:0 a.m.33 views

Buffer-overflow and in-game crash in Zdaemon 1.08.01

Luigi Auriemma Application: Zdaemon http://www.zdaemon.org and also X-Doom http://www.doom2.net/xdoom/ Versions: = 1.08.01 Platforms: Windows and Linux Bugs: A buffer-overflow in isclientwadok B Invalid memory access in ZDMissingPlayer, ZDUseItem and ZDLoadNewClientLevel/ZDValidClient Exploitatio...

0.3AI score
Exploits0
securityvulns
securityvulns
added 2004/11/29 12:0 a.m.24 views

[Full-Disclosure] Players overflow in Serious engine UDP (was Alpha Black Zero, 29 Sep 2004)

Luigi Auriemma Application: Serious engine http://www.seriousengine.com Games: all the games based on this engine and using the UDP protocol: - Alpha Black Zero - Nitro family - Serious Sam Second Encounter 1.07 Platforms: Windows, Linux and Mac Bug: crash Exploitation: remote, versus server Date...

1.4AI score
Exploits0
exploitpack
exploitpack
added 2004/06/04 12:0 a.m.17 views

Colin McRae Rally 2004 - Multiplayer Denial of Service

Colin McRae Rally 2004 - Multiplayer Denial of Service source: https://www.securityfocus.com/bid/10464/info It is reported that Colin McRae Rally 2004 has a flaw handling server responses when entering the multiplayer menu of the game. When entering the multiplayer menu, the game client sends a...

7.3AI score
Exploits0
Packet Storm
Packet Storm
added 1999/08/17 12:0 a.m.27 views

rainbow.six.bof.txt

Date: Thu, 11 Feb 1999 17:37:43 -0500 From: Brian Gemberling To: [email protected] Subject: Rainbow Six Buffer Overflow..... Rainbow Six Multiplayer can be crashed with a buffer overflow just like quake2... If someone makes the Nick something like...

7.4AI score
Exploits0
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