25 matches found
EUVD-2020-7075
Malware in sbrugna...
EUVD-2020-7074
Malware in sbrugna...
Linux Distros Unpatched Vulnerability : CVE-2020-14938
The Linux/Unix host has one or more packages installed that are impacted by a vulnerability without a vendor supplied patch available. - An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-siz...
Linux Distros Unpatched Vulnerability : CVE-2020-14939
The Linux/Unix host has one or more packages installed that are impacted by a vulnerability without a vendor supplied patch available. - An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be...
Out-of-bounds Write
freedroidrpg:sid is vulnerable to Out-of-bounds Write. vulnerability in 'map.c' within 'FreedroidRPG 1.0rc2' copies data from a file into a fixed size buffer without verifying its size. this can lead to heap-based buffer overflow...
FreedroidRPG Input Validation Error Vulnerability
FreedroidRPG is an open source role-playing game from the Freedroid team. A security vulnerability exists in the savestructinternal.c file in FreedroidRPG version 1.0rc2, which originates from a saved game file being a Lua script file. The vulnerability stems from the fact that the saved game fil...
FreedroidRPG Buffer Overflow Vulnerability
FreedroidRPG is an open source role-playing game from the Freedroid team. A buffer overflow vulnerability exists in the map.c file in FreedroidRPG version 1.0rc2. The vulnerability stems from a networked system or product performing operations in memory without properly validating data boundaries...
CVE-2020-14939
An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading...
DEBIAN-CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
DEBIAN-CVE-2020-14939
An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
UBUNTU-CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
Code injection
An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading...
Heap overflow
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14939
An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14938
CVE-2020-14938 affects FreedroidRPG 1.0rc2, specifically the code in map.c that handles data from saved game files. The vulnerability arises from assuming data-set lengths and copying data from a file into a fixed-size heap-allocated buffer without proper size verification, causing a heap-based b...