25 matches found
EUVD-2020-7075
Malware in sbrugna...
EUVD-2020-7074
Malware in sbrugna...
Linux Distros Unpatched Vulnerability : CVE-2020-14938
The Linux/Unix host has one or more packages installed that are impacted by a vulnerability without a vendor supplied patch available. - An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-siz...
Linux Distros Unpatched Vulnerability : CVE-2020-14939
The Linux/Unix host has one or more packages installed that are impacted by a vulnerability without a vendor supplied patch available. - An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be...
Out-of-bounds Write
freedroidrpg:sid is vulnerable to Out-of-bounds Write. vulnerability in 'map.c' within 'FreedroidRPG 1.0rc2' copies data from a file into a fixed size buffer without verifying its size. this can lead to heap-based buffer overflow...
FreedroidRPG Input Validation Error Vulnerability
FreedroidRPG is an open source role-playing game from the Freedroid team. A security vulnerability exists in the savestructinternal.c file in FreedroidRPG version 1.0rc2, which originates from a saved game file being a Lua script file. The vulnerability stems from the fact that the saved game fil...
FreedroidRPG Buffer Overflow Vulnerability
FreedroidRPG is an open source role-playing game from the Freedroid team. A buffer overflow vulnerability exists in the map.c file in FreedroidRPG version 1.0rc2. The vulnerability stems from a networked system or product performing operations in memory without properly validating data boundaries...
DEBIAN-CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
DEBIAN-CVE-2020-14939
An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14939
An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
Heap overflow
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
Code injection
An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14939
An issue was discovered in savestructinternal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading...
UBUNTU-CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...
CVE-2020-14938
CVE-2020-14938 affects FreedroidRPG 1.0rc2, specifically the code in map.c that handles data from saved game files. The vulnerability arises from assuming data-set lengths and copying data from a file into a fixed-size heap-allocated buffer without proper size verification, causing a heap-based b...
CVE-2020-14938
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow...