8 matches found
EUVD-2011-2922
Malware in sbrugna...
CVE-2011-2955
Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5, when an Embedded RealPlayer is used, allows remote attackers to execute arbitrary code via vectors related to a modal...
CVE-2011-2954
Use-after-free vulnerability in the AutoUpdate feature in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5, when an Embedded RealPlayer is used, allows remote attackers to execute arbitrary code via unspecified vectors...
Design/Logic Flaw
Use-after-free vulnerability in the AutoUpdate feature in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5, when an Embedded RealPlayer is used, allows remote attackers to execute arbitrary code via unspecified vectors...
PT-2011-4205
Name of the Vulnerable Software and Affected Versions RealPlayer versions 11.0 through 11.1 RealPlayer versions 14.0.0 through 14.0.5 RealPlayer SP versions 1.0 through 1.1.5 RealPlayer Enterprise versions 2.0 through 2.1.5 Description The issue is related to a use-after-free vulnerability that c...
PT-2011-4204
Name of the Vulnerable Software and Affected Versions RealPlayer versions 11.0 through 11.1 RealPlayer versions 14.0.0 through 14.0.5 RealPlayer SP versions 1.0 through 1.1.5 Description The issue is related to a use-after-free vulnerability in the AutoUpdate feature of RealPlayer, specifically...
CVE-2011-2954: Undefined Security Weakness
Use-after-free vulnerability in the AutoUpdate feature in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5, when an Embedded RealPlayer is used, allows remote attackers to execute arbitrary code via unspecified vectors...
CVE-2011-2955: Undefined Security Weakness
Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5, when an Embedded RealPlayer is used, allows remote attackers to execute arbitrary code via vectors related to a modal...