29 matches found
Microsoft DirectPlay Denial of Service (CVE-2004-0202)
DirectPlay is a network protocol component of the DirectX game library. It provides networking functionality for developers who wish to develop networked applications, generally multi-player games. There exists a denial of service vulnerability in the IDirectPlay4 application programming interfac...
Vulnerability in DirectPlay Could Allow Denial of Service (839643)
A denial of service vulnerability exists in the implementation of the IDirectPlay4 application programming interface API of Microsoft DirectPlay because of a lack of robust packet validation. If a user is running a networked DirectPlay application, an attacker who successfully exploited this...
Microsoft DirectPlay DoS Vulnerability (839643)
A denial of service DoS vulnerability exists in the implementation of the IDirectPlay4 application programming interface API of Microsoft DirectPlay because of a lack of robust packet validation. SPDX-FileCopyrightText: 2004 Noam Rathaus Some text descriptions might be excerpted from a referenced...
CVE-2004-0202
IDirectPlay4 Application Programming Interface API of Microsoft DirectPlay 7.0a thru 9.0b, as used in Windows Server 2003 and earlier allows remote attackers to cause a denial of service application crash via a malformed packet...
CVE-2004-0202
IDirectPlay4 Application Programming Interface API of Microsoft DirectPlay 7.0a thru 9.0b, as used in Windows Server 2003 and earlier allows remote attackers to cause a denial of service application crash via a malformed packet...
CVE-2004-0202
CVE-2004-0202 concerns a denial-of-service vulnerability in the DirectPlay API, specifically the IDirectPlay4 interfaces of DirectPlay within Microsoft DirectX. The issue arises from insufficient input/packet validation of incoming network data, enabling a remote attacker to crash a DirectPlay-ba...
MS04-016: Vulnerability in DirectPlay Could Allow Denial of Service (839643)
The remote host contains a version of DirectPlay that is vulnerable to a denial of service attack. DirectPlay is a component of DirectX and is frequently used by game developpers to create networked multi-player games. An attacker could exploit this flaw by sending a malformed IDirectPlay packet ...
Microsoft DirectPlay DoS
Invalid network packets parsing...
Microsoft Security Bulletin MS04-016 Vulnerability in DirectPlay Could Allow Denial of Service (839643)
Microsoft Security Bulletin MS04-016 Vulnerability in DirectPlay Could Allow Denial of Service 839643 Issued: June 8, 2004 Version: 1.0 Summary Who should read this document: Customers who use Microsoft® Windows® Impact of Vulnerability: Denial of Service Maximum Severity Rating: Moderate...