338 matches found
CVE-2016-8610-PoC
CVE-2016-8610 PoC CVE-2016-8610 SSL Death Alert PoC Usage: python ssl-death-alert.py DOMAIN/IP PORT PROTOCOL-VERSIONSSLv3, TLS1.0, TLS1.1, TLS1.2 NUMBER-OF-ALERTS1000 THREADS50 python ssl-death-alert.py test.tdl 443 TLS1.2 1000 50 More info: http://security.360.cn/cve/CVE-2016-8610/...
Invoke-BSOD
Invoke-BSOD For when you want a computer to be done - without admin! BSOD method from here: https://github.com/Leurak/MEMZ/blob/master/WindowsTrojan/Source/Destructive/KillWindows.cL10-L18 Invoke-BSOD.ps1 A PowerShell script to induce a Blue Screen of Death BSOD without admin privileges. Also...
CVE-2026-86203
PocketMine-MP versions before 5.39.2 fail to validate entity despawn state when processing attack packets from clients. Attackers can exploit a race condition by attacking a disconnecting player to trigger multiple death handlers, causing inventory items and experience to drop multiple times for...
EUVD-2026-74914
PocketMine-MP versions before 5.39.2 fail to validate entity despawn state when processing attack packets from clients. Attackers can exploit a race condition by attacking a disconnecting player to trigger multiple death handlers, causing inventory items and experience to drop multiple times for...
CVE-2026-86203 PocketMine-MP before 5.39.2 Item Duplication via Despawn State
PocketMine-MP versions before 5.39.2 fail to validate entity despawn state when processing attack packets from clients. Attackers can exploit a race condition by attacking a disconnecting player to trigger multiple death handlers, causing inventory items and experience to drop multiple times for...
CVE-2026-86203
PocketMine-MP versions before 5.39.2 contain an item duplication vulnerability caused by a failure to validate entity despawn state when processing attack packets from clients. A race condition allows an attacker to attack a disconnecting player, triggering multiple death handlers that cause inve...
Astra Linux – Vulnerability found in Linux 5.15, Linux 5.10
In the Linux kernel, the following vulnerabilities have been resolved: xhci: Fixed null pointer dereferencing when the host dies. Ensure that xhcifreedev and xhcikillendpointurbs do not race with each other, and thus avoid null pointer dereferencing when the host suddenly dies. The USB core may...
Security update for xen
This update for xen fixes the following issues: CVE-2026-42493: x86 shadow paging is deprecated bsc1271528. CVE-2026-42494,CVE-2026-42495,CVE-2026-62423,CVE-2026-62424,CVE-2026-62425: buffer overruns in libfsimage iso9660 handling bsc1271530. CVE-2026-62426,CVE-2026-62427: sysctl and platform-op...
A Sneaky Hacking Tool Targeting AI Infrastructure Is Lurking in Victims’ Blind Spots
A new type of malware can worm deep into AI coding systems to steal data and logins—and can flip a “death switch” to destroy files and keep out real users...
Security update for the Linux Kernel (Live Patch 54 for SUSE Linux Enterprise 15 SP4)
This update for the SUSE Linux Enterprise Kernel 5.14.21-150400.24.219 fixes various security issues The following security issues were fixed: CVE-2026-31758: usb: usbtmc: Flush anchored URBs in usbtmcrelease bsc1264094. CVE-2026-43037: ip6tunnel: clear skb2-cb in ip4ip6err bsc1265197...
UBUNTU-CVE-2026-53345
In the Linux kernel, the following vulnerability has been resolved: KVM: Don't WARN if memory is dirtied without a vCPU when the VM is dying When marking a page dirty, complain about not having a running/loaded vCPU if and only if the VM is still alive, i.e. its refcount is non-zero. This will...
EUVD-2026-40979
In the Linux kernel, the following vulnerability has been resolved: KVM: Don't WARN if memory is dirtied without a vCPU when the VM is dying When marking a page dirty, complain about not having a running/loaded vCPU if and only if the VM is still alive, i.e. its refcount is non-zero. This will...
CVE-2026-50254
An unauthenticated remote attacker can repeatedly send a single crafted connection request to leak memory. Against storescp in its default single-process mode, memory grows quickly and the service is eventually killed, after which it stops accepting connections until an operator restarts it...
Security update for unbound
This update for unbound fixes the following issues CVE-2026-32792: Packet of death with DNSCrypt bsc1265583. CVE-2026-33278: Possible remote code execution during DNSSEC validation bsc1265587. CVE-2026-40622: "Ghost domain name" variant bsc1265581. CVE-2026-41292: Parsing a long list of incoming...
Packet of death with DNSCrypt
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CVE-2026-32792
NLnet Labs Unbound 1.6.2 up to and including version 1.25.0 has a denial of service vulnerability when compiled with DNSCrypt support '--enable-dnscrypt'. A bad DNSCrypt query could underflow Unbound's DNSCrypt packet reading procedure that may lead to heap overflow. A malicious actor can exploit...
Astra Linux – Vulnerability in Linux 5.10
In the Linux kernel, the following vulnerability has been resolved: rustbinder: Calling setnotificationdone without holding the proc lock. Consider the following sequence of events when a death listener is triggered: 1. The remote process dies and sends a BRDEADBINDER message. 2. The local proces...
UBUNTU-CVE-2026-32792
NLnet Labs Unbound 1.6.2 up to and including version 1.25.0 has a denial of service vulnerability when compiled with DNSCrypt support '--enable-dnscrypt'. A bad DNSCrypt query could underflow Unbound's DNSCrypt packet reading procedure that may lead to heap overflow. A malicious actor can exploit...
CVE-2026-32792
NLnet Labs Unbound 1.6.2 up to and including version 1.25.0 has a denial of service vulnerability when compiled with DNSCrypt support '--enable-dnscrypt'. A bad DNSCrypt query could underflow Unbound's DNSCrypt packet reading procedure that may lead to heap overflow. A malicious actor can exploit...
GHSA-F9JP-856V-8642 PocketMine-MP: Player entities can still die and drop items in flaggedForDespawn state
Summary When an entity dies, the entity is flagged for despawn, but remains in the World's entity table, meaning it's still accessible by doing World-getEntity$entityId and other methods. The same is true of a player when quitting the server. When a network packet arrives from a client to attack ...