3 matches found
CVE-2019-10069
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly...
CVE-2019-10069
CVE-2019-10069 affects the Godot game engine (up to 3.1). The root cause is failure to properly apply a deserialization policy, enabling remote code execution over the network. The NVD metrics assign a high/critical severity (CVSS2: 7.5 HIGH with network access; CVSS3: 9.8 CRITICAL with network a...
CVE-2019-10069
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly...