2444 matches found
CVE-2018-6162
Removed by vendor...
Security vulnerabilities fixed in Firefox 64 — Mozilla
A buffer overflow occurs when drawing and validating elements with the ANGLE graphics library, used for WebGL content, when working with the VertexBuffer11 module. This results in a potentially exploitable crash. A buffer overflow and out-of-bounds read can occur in TextureStorage11 within the...
CVE-2018-12407
A buffer overflow occurs when drawing and validating elements with the ANGLE graphics library, used for WebGL content, when working with the VertexBuffer11 module. This results in a potentially exploitable crash. This vulnerability affects Firefox 64...
CVE-2018-6073
A heap buffer overflow in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to perform an out of bounds memory write via a crafted HTML page...
CVE-2018-6079
Inappropriate sharing of TEXTURE2DARRAY/TEXTURE3D data between tabs in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to leak cross-origin data via a crafted HTML page...
CVE-2018-6079
Inappropriate sharing of TEXTURE2DARRAY/TEXTURE3D data between tabs in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to leak cross-origin data via a crafted HTML page...
Design/Logic Flaw
Inappropriate sharing of TEXTURE2DARRAY/TEXTURE3D data between tabs in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to leak cross-origin data via a crafted HTML page...
Heap overflow
A heap buffer overflow in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to perform an out of bounds memory write via a crafted HTML page...
CVE-2018-6073
A heap buffer overflow in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to perform an out of bounds memory write via a crafted HTML page...
CVE-2018-6079
Inappropriate sharing of TEXTURE2DARRAY/TEXTURE3D data between tabs in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to leak cross-origin data via a crafted HTML page...
UBUNTU-CVE-2018-6079
Inappropriate sharing of TEXTURE2DARRAY/TEXTURE3D data between tabs in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to leak cross-origin data via a crafted HTML page...
UBUNTU-CVE-2018-6073
A heap buffer overflow in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to perform an out of bounds memory write via a crafted HTML page...
CVE-2018-6079
Inappropriate sharing of TEXTURE2DARRAY/TEXTURE3D data between tabs in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to leak cross-origin data via a crafted HTML page...
CVE-2018-6073
CVE-2018-6073 is a WebGL heap-buffer overflow in Google Chrome before 65.0.3325.146 that allowed a remote attacker to perform an out-of-bounds memory write via a crafted HTML page. The vulnerability is tied to the WebGL implementation in Chrome’s rendering stack. Debian security advisories list t...
CVE-2018-6079
Removed by vendor...
CVE-2018-6079
CVE-2018-6079 describes an information disclosure in WebGL within Google Chrome versions prior to 65.0.3325.146, allowing a remote attacker to leak cross-origin data via a crafted HTML page. Affected software is Google Chrome (WebGL implementation in Chrome’s rendering engine). The root cause is ...
CVE-2018-6073
A heap buffer overflow in WebGL in Google Chrome prior to 65.0.3325.146 allowed a remote attacker to perform an out of bounds memory write via a crafted HTML page...
CVE-2018-6073
Removed by vendor...
Heap Feng Shader: Exploiting SwiftShader in Chrome
Posted by Mark Brand, Google Project Zero On the majority of systems, under normal conditions, SwiftShader will never be used by Chrome - it’s used as a fallback if you have a known-bad “blacklisted” graphics card or driver. However, Chrome can also decide at runtime that your graphics driver is...
CVE-2018-12152
Pointer corruption in Unified Shader Compiler in Intel Graphics Drivers before 10.18.x.5056 aka 15.33.x.5056, 10.18.x.5057 aka 15.36.x.5057 and 20.19.x.5058 aka 15.40.x.5058 may allow an unauthenticated remote user to potentially execute arbitrary WebGL code via local access...