12 matches found
SUSE CVE-2026-109242
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
CVE-2026-109242
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
DEBIAN-CVE-2026-109242
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
UBUNTU-CVE-2026-109242
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
CVE-2026-109242
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
CVE-2026-109242 FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 Uninitialized Heap Disclosure via Progressive Codec Tile Upgrade
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
CVE-2026-109242 FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 Uninitialized Heap Disclosure via Progressive Codec Tile Upgrade
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
CVE-2026-109242 FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 Uninitialized Heap Disclosure via Progressive Codec Tile Upgrade
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
EUVD-2026-97686
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
CVE-2026-109242
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...
CVE-2026-109242
FreeRDP versions prior to 3.0.0 and 3.6.0 (before 3.32.0 ) are vulnerable to an uninitialized heap disclosure via a progressive codec tile upgrade. The root cause is that the tile->current buffer is allocated without being zeroed out. A malicious RDP server can exploit this by sending a crafte...
CVE-2026-109242: Use of Uninitialized Resource
FreeRDP before 3.0.0 and 3.6.0 before 3.32.0 renders uninitialized heap memory from un-decoded progressive tiles because the tile-current buffer is allocated without zeroing. A malicious RDP server can send a crafted WBTTILEFIRST then WBTTILEUPGRADE sequence to paint heap bytes onscreen or abort...